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Message ID: 15568
Date: Wed Mar 1 18:11:46 GMT 2000
Author: kim@stormhaven.org
Subject: Re: Is it safe to sing AE songs in dungeons now?


On Wed, 1 Mar 2000, Sylly Songsynger wrote:
>
> The last time I was in the Ghoul Lord room we had a runner start to take off
> and instead of yelling "snare it!" they yelled: "let it go - maybe it will
> pull stuff for us..."

Not really applicable to the lord room, but little known fact
is that if a runner gets away, it will not bring back green
mobs, even if the greens would normally attack you. I use
this, combined with Chain and invis to pull blue mobs past
hoards of greens all the time. The Chain is crucial though,
because you need a head start for the invis to work.
Otherwise you'll get attacked, canceling the invis, and the
greens will aggro on you.

> But the last time I was in the King room, we were getting steady pulls. I
> asked how do we get all these frogs when there are 80+ people in the zone?
> I was told you are pretty damn deep in Lower Guk. Then our enchanter went

Well, most people are scared to death of the maze in the live
side for some reason. I've also consistently found the area
from the king room to the pool room uncamped - maybe because
you need either a huge group, or an enchanter/bard/monk to
split the spawn there. It's been my favorite hunting area for
the last several nights.

> and more froggies beating on him. I paniced and feared them off. Heh, well,
> its been a while since I'd seen quite so many froggies all at once (when
> they came back with a bunch of friends.)

Heh. If it's conceivable that you may have to resort to this,
make sure your ranger/druid snares everything at the start of
the fight. Then you can fear them and they won't get far.

> which dungeon and what song. Fearing frogs in the King room is still a
> "no-no!"

You need to keep tabs on how your puller is pulling and
monitor your tracking list. Frogs you fear in the king room
only get about as far as the pool room, and you should've been
pulling everything up to there to being with. If your puller
keeps you informed of where he's pulling from, you should know
before you fear what extra mobs you're likely to pick up.

Also, fear is not just handy for emergencies. It can be
useful if your group just needs a short 10 second breather for
the healers to heal multiple people who are low.

--
John H. Kim
kim@...