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Message ID: 16107
Date: Tue Mar 14 23:02:35 GMT 2000
Author: Kevin L. Crawford
Subject: Re: [eqbards] Re: Calculating AC
----- Original Message -----
From: "David Blank" <EvilNuff@...>
To: <eqbards@onelist.com>
Sent: Tuesday, March 14, 2000 5:03 PM
Subject: [eqbards] Re: Calculating AC
> From: David Blank <EvilNuff@...>
>
>
>
> >up till 100 it's nearly 1 to 1. After 100 it goes
> >down dramatically. After about 120 agil it's like 5
> >agil to 1 ac
>
> There is a significant ac boost when going from 74 to
> 75 agility. Other than that its roughly 4-5 agi per 1
> ac. There are no known breakpoints other than 75, its
> pretty easy to test with a friendly shaman and a wide
> variety of agi jewellery. (Different for monks, I
> have not tested with monks and hence, am not sure of
> their formulas.)
>
> >Whereas straight AC works with your defense bonus.
> >Not sure the exact calculation but at level 34ish AC
> >multiplier appears to be about 2.5xRAW (Where RAW is
> >the raw AC of the item) . That's far from accurate,
> >I haven't done any 'testing' yet but that appears to
> >be the case.
>
> The "multiplier" is independant of level. AC is a
> composite of two factors, "damage avoidance" and
> "damage mitigation". Putting on a piece of armor
> gives you some of each and hence you see an AC boost
> of greater than the AC number given on a piece of
> armor. This multiplier or boost is constant for a
> character and does not change from skills, stats or
> level. Agi appears to give you damage avoidance only
> and hence you get a minimal effect on your AC for an
> agi raise.
>
> -David
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