Here are 2 articles that deal with "online worlds" worth reading (well
skimming at least - first one is ok, but second one is very long)
Basic premise of game mechanics:
Jonathan Baron's article entitled, "Glory and Shame", which may be found at
http://www.gamasutra.com/features/19991110/Baron_01.htm.
For "politcs" and community issues within a world:
Check out
http://www.gamasutra.com/features/20000309/mihaly_01.htm
With Verant deciding they want to go 'hands-on" with their "Play Nice"
policy, these have some merit reading.
Play Nice is doomed to fail. The number of issues that will come up for
resolution is so much greater than the resources that Verant has allocated
to handling them (ie not enough Guides to handle all of the whiners that
will surface.) Verant should have stuck to the mechanics of computers that
gives them power: program code. If a program lets the user do something,
some user (or many users) will do that thing. If Verant wanted to stop
KS'ing, they should have done it in code. That way they stop each and every
instance and rules get applied to everyone.
Sylly