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Message ID: 16258
Date: Thu Mar 16 17:10:39 GMT 2000
Author: jhenders@bogon.com
Subject: Re: [eqbards] Worldly Issues & "Play Nice"


Of course what Gordon completely ignores here is that Verant's
negligence in providing adequate server resources for the number of
people at some levels means people are having to camp just for
experience, not items. But then, he wouldn't be Gordon if he didn't miss
the point or pretend to in order to avoid addressing the real issue.


On Thu, Mar 16/00, Jeff Illian <jeff@...> wrote:
> From: "Jeff Illian" <jeff@...>
>
> Found this posted on EQ Vault from a discussion with Gordon:
>
> Sharing Spawns
> We do realize how long it takes. If I had my way, many items would be made
> much more rare than they are, to the extent that no one would camp for them.
> People would then do the dungeons, and if they got something cool it would
> be a real reward.
>
> No, we're not going to force you to camp. However if you insist on camping,
> then you'll need to deal with others who insist on camping in a civilized
> manner.
>
> These rules change nothing for people who already work well with others. For
> instance, lets say you are camping something that always has a list going.
> If someone new comes in, putting them on the list is perfectly acceptable,
> much the same as you did before.
>
> These rules don't let them come in and demand that they get the next loot,
> they only say that you need to work something out, or a GM/Guide will work
> it out for you.

--
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