[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 16594
Date: Tue Mar 21 22:02:16 GMT 2000
Author: Kevin L. Crawford
Subject: Re: [eqbards] emergency: please read reguarding new bard songs


> On Tue, 21 Mar 2000, Ryan Honeyman wrote:
> >
> > PSS> John(tm) what would happen if the delay on a weapon was
> > effectively 0? How does that work?
>
> The weapon delay check is probably done only once per
> timeslice (0.1 seconds). Since weapon delay is probably an
> integer, that means a delay of zero would only get checked
> once every 0.1 seconds, meaning it'd work like a weapon with a
> delay of 1.
>
> Oh, you were being fecetious.... :)
>

Hehe, except that there is a hard cap of a weapon delay of 14, so a delay 0
weapon would be checked based on a 14 delay ;)