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Message ID: 16900
Date: Mon Mar 27 19:11:04 BST 2000
Author: Kevin L. Crawford
Subject: Re: [eqbards] Is selos in a group a megataunt?
> > > We always tell our nukersActually there is a trick to go just a little faster than Jboots and a
> > > "stand still and take your
> > > beating! we got healers :)".
> >
> > LOL! ...and if I had a dollar for every time I waited
> > to be healed and died, I could buy Verant;-)
>
> Unless the mob was snared or you were SoWed, you would've died
> regardless.
>
> Unless there's a speed difference, you can't run away from
> mobs. You can run all you want and the mob will still have no
> problems hitting you. If there's no speed difference, a mob
> aggros on a caster, and the caster runs around, all he does is
> make it take *longer* for the others to get it off him than if
> he'd just stood there.
> Even if the mob is snared or you're SoWed, it's stillVery true ;) And I agree. If something jumps you in a group do NOT run.
> generally a poor practice to run since it makes it harder for
> the tanks to hit it, which increases the time it takes to kill
> the mob, which lowers the number of mobs you can kill per
> hour.