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Message ID: 16916
Date: Mon Mar 27 19:51:14 BST 2000
Author: Jeff Illian
Subject: Re: [eqbards] Attack speedups


Why you are at it, please do me a favor and test stacking the songs with the
enchanter also, maybe a shaman too. It be nice to get yet another
confirmation on the stacking ability of these and a confirmation on what
currently overrides what if they don't stack...


----- Original Message -----
From: <kim@...>
To: <eqbards@onelist.com>
Sent: Monday, March 27, 2000 12:40 PM
Subject: [eqbards] Attack speedups


> From: <kim@...>
>
> I figured out the perfect way to test attack speedups. Equip
> a nonmagical weapon, and attack a wisp. :)
>
> Here's what I got punching a wisp. Since I wasn't hurting the
> target, I could let the fight run much longer than usual. I
> also logged it and searched through the logfile afterwards to
> confirm the number of swings (the other problem I had with
> long sample times was that I'd miscount the number of swings).
>
> Time Swings Delay %chg Delay %chg Speed
> Normal 177.7 50 35.54 - -
> Warsong(50) 285.8 100 28.58 -19.58% 24.35%
> Anthem 162.5 50 32.50 -8.55% 9.35%
> Celerity 147.8 50 29.56 -16.83% 20.23%
> Beserk(50) 148.1 49 30.22 -14.96% 17.59%
> Verses 136.9 50 27.38 -22.96% 29.80%
>
> %chg Delay = 100 * [(song_delay / normal_delay) - 1]
> %chg Speed = 100 * [(normal_delay / song_delay) - 1]
>
> Looking at this, pretty much everything lines up with the %chg
> speed being 25% for Warsong at level 50, 10% for Anthem, 20%
> for Celerity, and 30% for Verses. Beserkers I'm pretty sure
> changes as you level.
>
> The big thing to note here is that the speedup for Verses is
> *better* than Warsong for soloing.
>
> Another curiosity is that nearly all the delays have a 0.5
> second biasing. You'll remember I remarked on this in my last
> set of tests, during which I speculated it was something I was
> doing. With a sample this large, I'm confident enough to say
> it's probably a feature of the game, and an artifact of the
> weapon delay system Verant is using.
>
> I will test enchanter speedups when I can nab an enchanter to
> buff me. Considering I'm giving one of the guild enchanters a
> tinkerers bag (so he can carry around aqualungs to sell), this
> should be pretty easy. :) I will also try it with various FS
> and rusty weapons.
>
> --
> John H. Kim
> kim@...
>
>
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