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Message ID: 16918
Date: Mon Mar 27 20:01:28 BST 2000
Author: Adam Wasserman
Subject: RE: [eqbards] Attack speedups


John,

Seeing as how we see so little praise in this game called EQ, let me be the
first to tell you that this is one of the reasons I read this list.

Damn fine work. :¬ )

Draelon

-----Original Message-----
From: kim@... [mailto:kim@...]
Sent: Monday, March 27, 2000 1:41 PM
To: eqbards@onelist.com
Subject: [eqbards] Attack speedups


From: <kim@...>

I figured out the perfect way to test attack speedups. Equip
a nonmagical weapon, and attack a wisp. :)

Here's what I got punching a wisp. Since I wasn't hurting the
target, I could let the fight run much longer than usual. I
also logged it and searched through the logfile afterwards to
confirm the number of swings (the other problem I had with
long sample times was that I'd miscount the number of swings).

Time Swings Delay %chg Delay %chg Speed
Normal 177.7 50 35.54 - -
Warsong(50) 285.8 100 28.58 -19.58% 24.35%
Anthem 162.5 50 32.50 -8.55% 9.35%
Celerity 147.8 50 29.56 -16.83% 20.23%
Beserk(50) 148.1 49 30.22 -14.96% 17.59%
Verses 136.9 50 27.38 -22.96% 29.80%

%chg Delay = 100 * [(song_delay / normal_delay) - 1]
%chg Speed = 100 * [(normal_delay / song_delay) - 1]

Looking at this, pretty much everything lines up with the %chg
speed being 25% for Warsong at level 50, 10% for Anthem, 20%
for Celerity, and 30% for Verses. Beserkers I'm pretty sure
changes as you level.

The big thing to note here is that the speedup for Verses is
*better* than Warsong for soloing.

Another curiosity is that nearly all the delays have a 0.5
second biasing. You'll remember I remarked on this in my last
set of tests, during which I speculated it was something I was
doing. With a sample this large, I'm confident enough to say
it's probably a feature of the game, and an artifact of the
weapon delay system Verant is using.

I will test enchanter speedups when I can nab an enchanter to
buff me. Considering I'm giving one of the guild enchanters a
tinkerers bag (so he can carry around aqualungs to sell), this
should be pretty easy. :) I will also try it with various FS
and rusty weapons.

--
John H. Kim
kim@...


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