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Message ID: 17151
Date: Thu Mar 30 23:11:53 BST 2000
Author: Danny Craigg
Subject: Re: [eqbards] Bards abilities redefined was: Attack speedups


>No the few times I got hit were when early in the fight they both missed
>several times in a row and I did not.

That's exactly my point. Although they normally outperform you, the random
number generator gave them a few really bad rolls. That's the only way
you'd ever be able to outdamage someone who generally outdamages you.
That's where the "20% over 50 fights" (the exact numbers are hypothetical,
of course) comes from. As the duration of the test sample (ie, the more
rounds of combat), the damage dealt falls more inline with what was
expected.

Yes, you're correct on the level difference contributing to the skew. I've
noticed melee damage depends on the level difference between myself and the
mob. For the test to be most accurate, you'll need a partner that's the
same level, with the same weapon and weapon skill. Since the SK would use a
2H, that one's gonna be harder to test... John?

Also, I'd LOVE to see the logs if you perform this test. It's something
I've been meaning to do with a warrior friend, once he hits 50 (almost
there).

Raiel