[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 17778
Date: Thu Apr 13 20:59:26 BST 2000
Author: Kimes, Dean W.
Subject: RE: [eqbards] Other zoning bugs


That's what I thought too, but apparently the teleport spot for Butcherblock
is at about 10,000 ft. You immediately fall and take 10,000 points anyhow
which is as you can guess instantly fatal. Not good when you are bound in
Halas at the time as I was. The GM's never responded to my petition even
though I was beneath the world and was supposedly teleported to a "safe
spot"

Kit

-----Original Message-----
From: Perhaps a Princess... [mailto:sarah@...]
Sent: Thursday, April 13, 2000 2:02 PM
To: eqbards@egroups.com
Subject: RE: [eqbards] Other zoning bugs


Early on, I was told this is what happens when you would have died while you
are in zone.Instead of dying, you are teleported at full lif. i'd rather be
teleported than die myself :)

>-----Original Message-----
>From: A. S. [mailto:solane@...]
>Sent: Thursday, April 13, 2000 12:41 PM
>To: eqbards@egroups.com
>Subject: Re: [eqbards] Other zoning bugs
>
>
>I have yet to experience that particular zoning bug, but I have often
>fallen victim to the zoning bug in Ogguk--often when someone zones at one
>bubb or less of life, they get teleported to a random location near the
>center of the zone, but not always the same location. Myself, I do not
>want to *count* the times that has happened to me, but it has always been
>at a bubble or less. Anyone know how common this is, or am I just a
>lucky one?


------------------------------------------------------------------------
1.6 Million Digital Images!
Download one Today from Corbis.com
http://click.egroups.com/1/3356/7/_/451022/_/955656051/
------------------------------------------------------------------------

Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.