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Message ID: 18101
Date: Mon Apr 24 16:20:57 BST 2000
Author: Spz
Subject: Re: [eqbards] Patch Message


How can I finish my day's work knowing this......haaahhhh....


Elijah Meeker wrote:

> April 24th, 6:00am
> -------------------
>
> ***Press Release***
>
> FOR IMMEDIATE RELEASE
>
> LEAGUE OF ANTONICAN BARDS ANNOUNCE NEW MAIL ROUTE
>
> FIRIONA VIE, Kunark. February 1, 3178--
>
> Today, the League of Antonican Bards, responsible for maintaining
> communication across Norrath announced that they have established a mail
> route to the newly discovered continent of Kunark, located across the ocean,
> south and east of Antonica. The new route will carry mail from Port Faydwer
> to the Elven outpost of Firiona Vie, which will serve as main port-of-entry
> and battle staging grounds for adventurers arriving in the new lands.
>
> The outpost of Firiona Vie was established soon after word reached King
> Tearis Thex, King of Felwithe and leader of the Koada`Dal, that his daughter
> of the same name had been kidnapped by lizard creatures now known to be
> named the Iksar. The King commissioned Galeth Veredeth, once-Lord and High
> Paladin of Tunare, to establish the outpost on Kunark and return his
> daughter to him, lest Veredeth's life be forfeited for failure. "I cannot
> allow those vile creatures to keep my daughter and only heir to the
> Koada`Dal throne from fulfilling her destiny," says King Tearis Thex.
> "Galeth Veredeth had best not fail me."
>
> A high level source in Neriak confirmed today that the Dark races will not
> be outdone in the endeavor to acquire new territory and power. The source
> said, "We believe that this nonsense about a kidnapped princess is just
> that. If the lesser `Dals and their human and stunted playthings think that
> they can wander the new lands unchecked, they are quite mistaken."
>
> Many adventures are already beginning the trip to Kunark, a journey that is
> not without its perils. A human and halfling party was apparently
> slaughtered upon their arrival after mistakenly boarding a Kunark-destined
> ship in the Oasis of Marr. They evidently were not aware that the ship would
> arrive at a new port, firmly controlled by Neriak and their brutish muscle
> from Oggok and Grobb.
>
> Druidic scouts have reported that there are some strange phenomena present
> throughout the new lands. "The land appears to have been ravaged by some
> viscous magical storms at one time," said one follower of Karana. "Some
> magics that we have come to count on just do not work." This phenomenon was
> apparently noticed to an extreme in the vicinity of a mountain peak rumored
> to be inhabited by followers of Veeshan. "Only through divine intervention
> did I escape that place with my life."
>
> The League of Antonican Bards' representative in Kunark met with Galeth
> Veredeth, Governor of the Outpost Firiona Via. "It is my sincerest hope that
> many adventures loyal to the King will assist us on our Quest to return the
> Princess to her home," says Veredeth. "Though the dangers in these new lands
> are formidable, I have no doubt that many will come, if for nothing else
> than to reap the spoils."
>
> ###
>
> *Kunark Goes Live*
>
> In case the announcement from the League of Antonican Bards wasn't to your
> liking, we are very pleased to announce that the EverQuest: The Ruins of
> Kunark expansion has been implemented on the live servers. Adventurers who
> have installed the expansion and registered their account key may now visit
> the new lands, exceed level 50, create Iksar characters, and access
> Kunark-related content in general.
>
> Here is a short list of some of the new features available to those who have
> upgraded:
>
> - Players may now reach level 60!
> - Over two dozen new zones to explore!
> - Tons of new quests, items, and spells to complete, acquire, and learn!
> - All-new creatures and weapons, with new art too!
>
> There are two minor issue that is known and that we are still in the process
> of rectifying: Action-based sounds for the Iksar and some other Kunark
> creatures are still being worked on. In other words, you might hear a giant
> mosquito "walk" by you, and your Iksar might sound curiously like a human
> when he is hit with a sword. In addition, there is some additional work
> required with a couple of the starting Iksar quests. This may cause you to
> reach a point where you cannot proceed further in a quest. This will not
> however cause you to turn in items and be denied your reward, so feel free
> to explore these new quests. We will be finishing them over the next week.
>
> We would like to offer special thanks everyone who has been patient over the
> past couple of weeks while we've readied EverQuest for this awesome event.
> It has been quite a challenge for our team to get everything ready for
> launch, and your support has been instrumental in this process. We'd also
> like to thank the beta test team, who in the face of all of the new content
> managed to keep their thoughts between themselves and the Dev Team, while
> working to make the game better for everyone.
>
> If you ordered Kunark on or before 4/19/2000 and do not receive your Kunark
> CD by today, we will be posting instructions later today on how to claim the
> shipping refund as well as the free month of EverQuest promised last week.
>
> Thank you,
>
> The EverQuest Team
>
> April 24th, 6:01am
> -------------------
>
> *K-Patch Required*
>
> All Kunark-enabled players should run the Kunark Patch on the Patch Program
> control panel prior to attempting to enter Kunark.
>
> *Manual Supplement*
>
> The files named everquest_manual.doc and everquest_manual.txt in your
> EverQuest directory are now obsolete. Downloaded to you today are two new
> files, labeled EQROKSupplement.doc (MS-Word '97 Format) and
> EQROKSupplement.txt (Text Only). These files are supplements to the manual
> distributed with the retail version of EverQuest: The Ruins of Kunark. For
> those who upgraded, PDF files of the manual will be placed on the official
> EverQuest web-site at www.everquest.com. A new patch message will announce
> their availability.
>
> Please send submissions for the eqbards newsletter to lol@... with the subject submissions.