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Message ID: 18389
Date: Mon May 8 12:24:31 BST 2000
Author: Bill Costlow
Subject: RE: [eqbards] Instrument vs. melee attacks


Just a note on a past thread...

Recently started using all instrument attacks and
found I have far better damage that way.

I was initially dismayed that DDD gives a "wince"
message because parties are often sensitive about
damage contributions to a fight. I thought hard about
just using weapons for a few levels.

I decided to test my attacks:
SO I was soloing a gorge hound (intrument attack) at
lvl 18 in EK, taking ALOT of damage when the hound
finally died, I had 1.5 bubbles of health left....but
there was something wrong....the hound's health bar
was still showing some red. THen I realized, I was
soloing not one, but two hounds.

I quickly killed the hound and healed myself....but
with a slightly different perspective on music attacks
AND, I now use the third person view;-)

Tyuines of Rodcet Nife
Bard of the 19th taunt




--- "Kimes, Dean W." <dean_kimes@...>
wrote:
> Ok, here's the numbers at 23rd level.
>
> Weapon Combo: PGT and Dragoon Dirk 6/26 and 6/23
>
> Songs Sung: Warsong, Chant of Battle,
> Hymn
> Damage/Second: 4.56 vs. Gargoyle Blue
> Cons
> Heal/Second: 1.0
> Total: 5.56
> Added Benefit: Plus AC, Damage Screen 2.3 times
> per fight
>
> Instrument Combo: Brass and Strings Both store
> bought,
> normal
>
> Songs Sung: Chords, Denon's, Hymn
> Damage/Second: 4.15 (using formula with
> resist% for each)
> Heal/Second: 1.5
> Total: 5.65
> Added Benefit: Total Damage vs 2 mobs = 9.80/sec
>
> General Formula: 3.33(R1) + 2.33(R2)
>
> R1 = % Denon's not resisted
> R2 = % Chords not resisted
>
> Denon's was resisted 40%,
> Chords 10%
> Gargoyles have high MR?
>
> Analysis: I found that Largo's outperformed Hymn
> while
> singing. Looks
> like at 23rd level the two are pretty
> balanced, at least
> against gargoyles. I definitely had fewer
> missed notes and
> less twiddling while meleeing. The fights
> with 3+ Damage
> Screen Procs went really well, the fights in
> all instrument
> did not vary as much as the melee ones.
> Overall melee still
> won out slightly over instruments but its
> close to changing
> and that is apparent.
>
> 24 will see a damage output increase for the
> all instrument
> attack due to lvl/6 and lvl/3 equations.
> Maybe 24 is the
> turning point for a bard? Also note weapon
> procs will
> drastically change these numbers.
>
> With all instruments I still couldn't handle
> 2 gargs at once
> so multiple mob damage would be moot while
> soloing.
>
> Kit
>
>

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