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Message ID: 1870
Date: Sun Jun 13 03:47:12 BST 1999
Author: J.M. Capozzi
Subject: Re: Not really Bard specific


That is VERY incorrect. Each weapon resolves its own unique round and has
its own unique speed. And easy enough to test, if you doubt me. Put a
rusty bastard sword (or some other very slow 1h weapon) in your offhand, and
a dagger in the primary. Time the pierce attacks. They will go off every 2
seconds (provided the dagger you use is a 20 delay weapon) without fail.

I think Mr. Kim may be confused at what I was stating. The speed of each
weapon, in each hand, is the basis for each roundtime, and I apologize if I
didn't make that clear enough.

As far as weapon speed in the offhand, it does matter, and it can be a huge
advantage.

Sure, the chances each individual swing is the same, no matter what speed
weapon you use, but a faster weapon simply nets you many more swings, and as
such, yields many more chances to activate. Simply put, probability is in
favor of more successful attack resolutions with more speed. Combat has a
large random component, it makes sense to weight it as much as you can in
your favor.

That's one reason the exceptionally fast weapons such as the Demon Claw
(5/19) CAN NOT be used in the offhand. They are simply too fast and do to
much base damage, so in order to maintain balance for the level range they
are found at, they were tagged primary only. There are more efficient
weapons that can be dual wielded, but that efficiency is counterbalanced by
the higher delay, making them less effective in the secondary.

----- Original Message -----
From: Fun Bob <fun-bob@...>
To: <eqbards@onelist.com>
Sent: Saturday, June 12, 1999 5:25 PM
Subject: Re: [eqbards] Not really Bard specific


>From: "Fun Bob" <fun-bob@...>
>
>Dual Wield uses the weapons speed of your slowest weapon....
>So if you have a dagger with a delay of 6 and a axe with a delay of 15 or
>so, your dagger also has a delay of 15 now
>-----Original Message-----
>From: John Kim <kim@...>
>To: eqbards@onelist.com <eqbards@onelist.com>
>Date: Saturday, June 12, 1999 11:48 AM
>Subject: Re: [eqbards] Not really Bard specific
>
>
>>From: John Kim <kim@...>
>>
>>On Sat, 12 Jun 1999, J.M. Capozzi wrote:
>>>
>>> Since dual wield checks to see if it goes off every swing cycle, more
>speed
>>> means more chances to dual wield, netting a HUGE increase in damage over
>>> time by using a faster weapon. HUGE.
>>
>>I'd disagree with this. If you're using different speed
>>weapons, the dual wield check seems to be asynchronous with
>>your primary weapon. I've watched several times as my
>>off-hand would swing, pause, primary, pause, off-hand, pause,
>>primary, etc.
>>
>>If this is correct and the dual wield check is made every
>>swing cycle of the off-hand weapon, then the weapon speed does
>>not matter. If your dual wield goes off 30% of the time, then
>>it will increase your damage 30% regardless of what the weapon
>>speed is.
>>
>>*Most* of the times dual-wield succeeds it seems to be
>>sychronized, so there may be more to it. Perhaps it only goes
>>asynchronous after a successful dual wield, and after a
>>failure the next check is synchronous with your primary hand?
>>That seems a rather convoluted way to program it; but if
>>that's the case, then Mr. Capozzi is correct, although the
>>increase in damage is not quite HUGE :-), and this advantage
>>becomes less the better you get at dual wield.
>>
>>--
>>John H. Kim
>>kim@...
>>
>>
>>
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