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Message ID: 18888
Date: Mon May 22 16:11:38 BST 2000
Author: Sylly Songsynger
Subject: Re: Bard Armor was ([eqbards] GZ answers some bard questions)


Heh - have not heard anything about HS on our server. One of our bards
picked his way in (before they changed that) and was greeted by the zone
mobs. A GM summoned him out because he was not supposed to be able to get
in. Suladan can elaborate <g>

Meanwhile.....

Old Sebilis is a high level dungeon that requires a key to get in. To get
the key you need to camp 2 different blue to 51 froogs that are pretty darn
mean. Also, they trigger spawn the named mobs for the zone. And you need to
kill the names to get more of the Forager and Hunter Froogs to spawn. Then
you take these no drop lore items to a npc in a cave behind some specs and
he makes a key for you. I have 2 keys. Carry one and one in bank (where I
am binded in FV). Also its a one-way zone in. The teleporter out is some
dozen or so mobs away.

The zone into Seb is benign (unless train by the zone in campers) and you
can ease you way in. A simple 2 blues to pull (or lament one). Then 4
more. Then a group of 3. Then the bridge area and possible patrollers who
are even or higher cons ro 51. Then the fun begins. On the top floor, you
can clear to the zone out and camp off there for exp (also zone in is camped
for exp). Then there are 3 ways you can go deeper (and stay on the top
floor): to the Chef, the Emperor or the Commander (and the Pickler).

We went to see the chef one night and had 3 to 4 groups. We were doing fine
and set up for the Chef. Stuff happened and 18 ppl died. The six who lived
and those who had 2nd keys went back in. They died trying to clear back to
where we were. Now we have 24 nekkid ppl who need keys to get back in. Heh,
we camped the Froager and Hunter and got keys for everyone, went back in and
summoned corpses.

Six hours of CR. Some folks had to eat exp on 2 deaths, everyone ate exp on
at least one death. Alot of folks are not going to like these keyed
dungeons - a bunch already dont like them. On the other hand, I have been
in all of the top floor now - sometimes with only 1 group of 6 - sometimes
with only 2. Evac plays an important role - very important. You can evac
out to the Emerald Jungle and run back to TT and Old Seb easily. It'


----- Original Message -----
From: "Reece, Tom CPT- 25IDL G4" <g4mntofcr@...>
To: <eqbards@egroups.com>
Sent: Thursday, May 18, 2000 2:47 PM
Subject: RE: Bard Armor was ([eqbards] GZ answers some bard questions)


> Howling Stones is super high level dungeon that requires each person in
the
> group to have a key to get inside. To get a key you supposedly have to
spend a
> lot of time camping a greenie mob.

> -----Original Message-----
> From: Kimes, Dean W. [mailto:dean_kimes@...]
> Sent: Thursday, May 18, 2000 6:36 AM
> To: 'eqbards@egroups.com'
> Subject: RE: Bard Armor was ([eqbards] GZ answers some bard questions)
>
>
> Howling Stones for Breastplates perhaps? Has anyone actually explored
> Howling Stones at all yet that anyone knows of?
>
> Kitasi