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Message ID: 19061
Date: Tue May 30 19:42:53 BST 2000
Author: Lonnie Lewis
Subject: RE: [eqbards] Kaesora
> -----Original Message-----
> From: Robert Maze [SMTP:rmaze@...]
> Sent: Tuesday, May 30, 2000 2:42 PM
> To: Eqbards@...
> Subject: [eqbards] Kaesora
>
> Well I saw you mention Kaesora in a previous post Sylly and I thought I
> would give the list my experiences from there. My guild and I have pretty
> much lived there for the last 3 weeks or so. We have went to every part
> of
> this dungeon and killed every mob there. If you are in the high 30's to
> low
> 40's, it is an outstanding place to hunt. For a while we were the only
> groups there. There have been a few more people showing up lately, but it
> is still under utilized in my opinion. There are several named mobs in
> here
> which drop some good loot for the level range. Nearly everyone in the
> guild, 21 people, have gotten a dusty ransacker's pack. A couple of the
> books, a nice 2h slashing weapon, warrior only piercer, and several of the
> bard only piercers. So the loot is very well flowing. If you plan on
> going
> to the church, bring two groups, if you are in the 40's, and DO NOT use
> pets. We were there last week, very well balanced groups that included
> two
> necros and a shaman using pets. Well everything went well, after I died 3
> times (another long story that I shan't go into now :)) and we made our
> way
> down to the church. We started pulling 2's and 3's, no problem with the
> best enchanter on Veeshan IMHO, and we were going through them like candy.
>
> Now the fun starts. Out of nowhere we had 7 spiders on us. Mind you
> there
> are no spiders down near the church. We kill them and finish clearing the
> church. We go in and set up camp in the basement. We have a few pops,
> kill
> them, have a few more, kill them, get some roamers, etc. Then it
> happened.
> A pet disappears. A spider comes, and another, and another and so forth
> and
> so on. When we finally rest, we have killed over 35 mobs in a row. They
> just kept flooding the place. Very very scary being that far in a dungeon
> with that many mobs. We decide to head out and we go up into the church
> and
> the entire, I think, dungeon runs up on top of us including the named mob
> Xalgoz or something like that. Well I am the first one to die, and then
> seven more guildmates die, one person went LD, and 6 more evac out.
> Needless to say it wasn't pretty on the corpse recovery. Fun was had by
> all
> though.
>
> We went back the next day with no pets, and we had no freaky aggro. The
> only things that aggroed us were intentional.
>
> So in conclusion, if you are in the range of levels I stated above, grab
> your guild/group/friends and head down there. Pick up a map though,
> because
> you can't get out of the dungeon the way you come in. You go in and out
> of
> the same zone line, but you can't go up where you drop down from. Very
> cryptic, but it makes it that much more dangerous.
>
> Kurik Nitesong
> 40th bard, Veeshan
> "Only the Brave"
> ___________________
> Robert Maze
>
> robert@...
> www.fncinc.com
>
>
>
>
> [Non-text portions of this message have been removed]
>
>
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