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Message ID: 19388
Date: Mon Jun 5 16:25:54 BST 2000
Author: Sylly Songsynger
Subject: Re: [eqbards] Something I've noticed:


The corralary to this one that I use is chain the one dont wanna fight and
move away with the one you do. Usefull if you get an "add" while chant
kiting a single. Your's is good for dealing with crowds. I have fired off
fear in a couple dungeons in Kunark - pathing gets real wierd and I have
only done it as last ditch move after evac or zone has been called.
Outdoors, it prolly works better.

The one thing you do want to watch for is the 'agro accumulation' effect.
If you start seeing faction messages from stuff that you are not killing,
beaware that you are getting transferred to other mobs hate lists.
Sometimes large, spontaneous trains have been created this way. I harken
back to the days in Unrest pulling to the wall because we were too low to
hold rooms in the house. Zone out every 20-30 minutes was the rule - more
like superstition. But it sure seemed like after 45-60 minutes the next
pull would be a real dooozey!

Sylly


----- Original Message -----
From: "Kevin L. Crawford" <Lyrnia@...>
To: <eqbards@egroups.com>
Sent: Monday, June 05, 2000 9:11 AM
Subject: [eqbards] Something I've noticed:


> In Kunark if you use AE Fear you can actually fear the mobs so far away
that they don't come back. FUN method of crowd control if a pull gets out
of hand. Snare what you're fighting then fire off Fear. Everything else
runs away at mach speed and usually doesn't come back because it runs
outside it's chase radius.