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Message ID: 19796
Date: Thu Jun 15 15:25:00 BST 2000
Author: Jeremy Mueller
Subject: Re: [eqbards] A Lone Bard in Runnyeye?


Spent about 3 to 5 levels in Runnyeye with my guildmates during my early twenties. Camping the Knight room, a full group of six (that work well together) can pull and hold about 20 spawns in that part of the dungeon. It was awesome exp too. A bard at 30th can easily solo the Knight room (AE Fear, they run up and down the stairs, so you DOT them and Fear em). If your group is holding the Knight room, then you have to stay against the back wall during down times. Else, the runners'll aggro on you...they'll bring back 3 to 20 gobbies depending on how much you've killed already.

I also spent a half an hour in the King room...uhh...only thing I can say is there were a lot of gobbies there (http://www.clandlc.com/Runny1.jpg and http://www.clandlc.com/Runny2.jpg). The fight took so long that the original mobs' corpses rotted :(.

Also, using our Rhythms series, we fought Evil Eyes several times.....every single spell cast against us was resisted.

-Khelan, Bard of 30 Songs
GuildMaster, Divided Loyalties, Tarew Marr

>>> Sylly Songsynger<jgs@...> 06/15/00 09:09AM >>>
under utilized. I need to come back with a party of mid-20 char's and see
how it works. I'd like to see how a party fares with a bard playing
ele&guardians or purifiyn&guardians - then camp the evil eye room behind the
baracade: evil eye, & 2 dazed goblin guards for a total of 3 casters.


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