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Message ID: 19935
Date: Wed Jun 21 17:15:36 BST 2000
Author: Cranfill, Wendy
Subject: RE: [eqbards] Bard Training in Kunark and Fabian???
> -----Original Message-----
> From: Sylly Songsynger [mailto:jgs@...]
> Sent: Wednesday, June 21, 2000 10:08 AM
> To: eqbards@egroups.com
> Subject: Re: [eqbards] Bard Training in Kunark and Fabian???
>
>
> Heh - ya, I know. I have reached that stage in EQ where you get kinda
> "bitter" about some things. I dont think I have it as bad as
> some others I
> know - and I still keep playing. But....(and these are my
> feelings - imho,
> ymmv, yadda yadda)
>
> 1. There is a strong "Us vs Them" atmosphere in EQ. Us being
> Verant and the
> "Vision(tm)" and the "You have been summoned by the Gods (who
> in r/l maybe a
> some volunteer with little or no customer service
> exp/training and a short
> fuse)" and the Them being the players (who are probably
> lying, cheating,
> coniving, theiving baistiages or else why would they be
> asking for a res /
> item that got lost doing a quest / help finding a corpse /
> return of items
> from rotted corpse when printed user manual has incorrect
> times for corpse
> decay / etc etc.).
>
> 2. Advancement in the game is based on "time served" 10 times
> more than
> "skilled play." And this makes 80 to 90 percent of the game
> very boring.
> Only new places offer some relief and granted the design of
> them has gotten
> better - still after doing Seb Crypt 10 times - it gets
> boring. Camping for
> exp is flat out boring. How many hows killing aviaks / pickclaws /
> froogluks / kobolds / guards / etc. etc. can you stand? This
> may be due to
> fighting "npc's" rather than live ppl where each fight is
> dynamic. So, the
> basis of the game maybe just boring because any AI in the NPC's is so
> limited - and repetitive.
>
> 3. The "content" based events/quests/lore & history has been
> skimpy at best.
> Granted, it's very difficult to provide RolePlay Lore when
> there are so many
> Duuuudz who wanna kill it and loot it. But where is the incentive for
> players to do otherwise? Where are the tools to facilitate GM
> events? And
> they may not have the resources to make dynamic events
> actually work - ie
> why bother if there is no money in it.
>
> So, any how - I had a great year in the game. The part i
> love the best is
> the other players. I know there are a couple others who play
> the game to
> "live in the world" (Silky? Peace? Sylly? oh that's me!) and
> there is fun
> stuff there. I have had as much fun taking "newbies" in
> Rivervale to the
> Sheriff, levitating and running to the rocks so we can climb
> to the top of
> the mountains - as I have had doing dragons and planes.
> Maybe more fun.
>
> So, for the younger bards reading this, take your time and
> play the way you
> like. There is a lot of fun out there. Only when you join
> the quest for
> exp race and leet loots, remember to smell the roses too.
> All you have to
> do to get to level 50 is kill 1,210,314 moss snakes, skellies, aviaks,
> pickclaws, froogs, kobolds, specs, etc, etc, etc. It's a
> long haul but
> eventually you get there.
>
> Sylly Songsynger
> <The Pantheon>
> Minstrel somewhere on Innoruuk...
> http://www.sba.uwm.edu/jgs/sylly
>
>
> ----- Original Message -----
> From: "Kevin L. Crawford" <Lyrnia@...>
> To: <eqbards@egroups.com>
> Sent: Wednesday, June 21, 2000 8:59 AM
> Subject: Re: [eqbards] Bard Training in Kunark and Fabian???
>
>
> > Hehe
> >
> > Dang sylly ;) Don't mince words man! Tell us how you
> really feel :)
> >
> > **grins and runs before Sylly can catch her**
> >
> > Lyrnia Jongleur
> > Bard of Norrath
> >
>
>
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