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Message ID: 2014
Date: Wed Jun 16 04:03:51 BST 1999
Author: Sam Zoucha
Subject: Re: Dragoon Dirk (off topic somewhat?)


At 03:47 PM 6/16/99 -0600, you wrote:
>From: "Kimes, Dean W." <Dean_Kimes@...>
>just wanted to comment on the camping thing...at lower level yes..making
the item always available will have people camping it to sell...but as you
get higher level cash becomes less and less relevant(for the most part) as
most people will only trade item for item....So at high level making the
item ultra rare on a already rare spawn only makes the camping worse.

The perfect example altough not a 'high' level item is the journeyman
boots..if you dont already have a pair from before the patch awhile back
,,,good luck in getting them...as a bard i didnt really need them but went
anyway to see if i could get a pair ..of course when i got there ..there
was 10 people camping the room...i knew a few of them and asked any
luck??..no not 1 pair and they had been there for 10 hours...now with the
boots they are no trade anyway so people arent gonna keep camping if they
get a pair..so with verant making them that hard to get all it does it make
camping worse..i also feel this rewards the gamer that has all day to play
and completly screws the casual player who only plays a few hours a day...i
mean #1 the room is constantly camped and #2 if the casual player does get
to kill the rare who drops them the odds they will get a pair is ridicously
low.

Anyway i think the making more items lore is a good step..but the ultra
rarity of some items that are now so well known and camped is kind of
stupid...of course just mho


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