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Message ID: 20457
Date: Wed Jul 12 19:45:16 BST 2000
Author: blitz_krieg@bigfoot.com
Subject: Re: secondary resists


I think I've used Pixie Strike all of once due to the feedback given
from this list. I die enough as it is, I'm not particulary open to
testing something out under fire that I'm almost certain is gonna
fail. :) Lullaby, I use to powerlevel my girlfriend's twink and
that's about it. And I don't imagine that working so well when she
gets to around 30 or so...

I almost exclusively use charm to do crowd control. If I'm the main
crowd controller (i.e. no enchanter) I can usually effectively handle
a 3 pull... put your pet on the 3rd mob and they'll beat each other
up for awhile... But, you need a cleric to keep you alive with 2 mobs
beating on you during resists or mis-timed recharms. I've been in a
few parties where the paladin would taunt the 2nd, move out of range
and root it... Frustrated me trying to get my pet to attack while he
was rooted, but a pretty effective method nonetheless. If there's 4
and I don't think the group can handle at least 2 beating down the
tanks at once, then it's time to call ZONE before you even get into
the fight. Hell, have the puller zone it off the bat. :) I plan
excursions to Sebilis/Chardok, etc. around a cleric and/or enchanter
(no way I'm going anywhere tough without at least one), so it's just
pick up groups I have to worry about. Karnor's is the prime spot for
pickup groups on my server and luckily, the zone is close to most of
the camp spots. :)

Darkfox Reven'tsol
Xegony