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Message ID: 20474
Date: Wed Jul 12 22:02:22 BST 2000
Author: Daniel Sniderman
Subject: RE: [eqbards] Re: secondary resists


Hmm - my CHA (unbuffed) is 130 - and at level 44 charming (albeit probably
pretty high) blues was dismal. I wonder if a) you're luckier than I am <g>
b) that last 8 CHA makes a huge difference or c) a stat other than CHA comes
into play?

Slyde

-----Original Message-----
From: Kevin L. Crawford [mailto:Lyrnia@...]
Sent: Wednesday, July 12, 2000 2:49 PM
To: eqbards@egroups.com
Subject: Re: [eqbards] Re: secondary resists


Hmm I've never had much problem with Pixie strike (then again I have 138
charisma without any buffs). I can generally make it stick on anything blue
or lower regularly. Anything white or higher is about a 30-40% sucess rate
but if it's blue I can mez it about 70% of the time. So Pixie is always an
option in my song lineup.

I prefer to charm as crowd control though it tends to wrek havoc with pet
users who don't keep track of their pets (have had more mage pets damn near
kill me than I can count). But if we get a bad pull where I have to lock
down 3 (or 4) I will use charm and pixie together

Charm: Sick on spare
Mez spare 3
Mez spare 4

works pretty well. I'm only 45 though so I can't swear it will work up into
the 50's. Works ok at 45 though

Lyrnia Jongleur
Singing since Beta 2
----- Original Message -----
From: <blitz_krieg@...>
To: <eqbards@egroups.com>
Sent: Wednesday, July 12, 2000 2:45 PM
Subject: [eqbards] Re: secondary resists


> I think I've used Pixie Strike all of once due to the feedback given
> from this list. I die enough as it is, I'm not particulary open to
> testing something out under fire that I'm almost certain is gonna
> fail. :) Lullaby, I use to powerlevel my girlfriend's twink and
> that's about it. And I don't imagine that working so well when she
> gets to around 30 or so...
>
> I almost exclusively use charm to do crowd control. If I'm the main
> crowd controller (i.e. no enchanter) I can usually effectively handle
> a 3 pull... put your pet on the 3rd mob and they'll beat each other
> up for awhile... But, you need a cleric to keep you alive with 2 mobs
> beating on you during resists or mis-timed recharms. I've been in a
> few parties where the paladin would taunt the 2nd, move out of range
> and root it... Frustrated me trying to get my pet to attack while he
> was rooted, but a pretty effective method nonetheless. If there's 4
> and I don't think the group can handle at least 2 beating down the
> tanks at once, then it's time to call ZONE before you even get into
> the fight. Hell, have the puller zone it off the bat. :) I plan
> excursions to Sebilis/Chardok, etc. around a cleric and/or enchanter
> (no way I'm going anywhere tough without at least one), so it's just
> pick up groups I have to worry about. Karnor's is the prime spot for
> pickup groups on my server and luckily, the zone is close to most of
> the camp spots. :)
>
> Darkfox Reven'tsol
> Xegony
>
>
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