[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 20565
Date: Wed Jul 19 17:57:19 BST 2000
Author: Kimes, Dean W.
Subject: RE: [eqbards] Re: Mages soloing..... err Grouping?


I'd love to know how you solo'd effectively at levels 18-22. For me the few
times I tried it was death unless I could find a blue "oracle" type caster.
No chains, No fear. Sure DDD, and CoD do decent damage but avoiding adds
was impossible nearly at that level range. Now had Lullaby been working I
imagine I could have pulled it off, but those levels were horrific for me
because it was basically:

Log on, do /w friends all, /w armigers all.
If no one in my area, Log off and log on as secondary.

I found that soloing those levels was nigh on impossible, and grouping with
pickup groups was even more suicidal. Invariably I'd die 3 or 4 times and
end up barely breaking even for the evening. Biggest problem for me at
those levels was that if anyone in the group screwed up, the instant result
was 1 dead bard. Didn't matter what the screwup was, bad pull, out of
control pet, linkdead tank, etc. End result was 1 dead bard and possibly 1
or 2 other deaths.

Soloing at 27+ has been possible, even fairly comfortable, but that long
stretch from 18th to 23rd was painful.

Kitasi

-----Original Message-----
From: Kevin L. Crawford [mailto:Lyrnia@...]
Sent: Wednesday, July 19, 2000 10:53 AM
To: eqbards@egroups.com
Subject: Re: [eqbards] Re: Mages soloing..... err Grouping?


> First of all, it's bad players, not bad classes. Period.

YUP!!! Agreed 100%

> If you take a Bard who's soloed his way to 50 (/laugh), I'd be willing to
> bet he's not a very good group player.

Actually the Bard is the 2nd or 3rd best Solo Class. Especially after level
26 and 27. And even before that you can easily solo any blue with a well
played bard.

> So, Mage's, Necro's, Druids
> all have a slight disadvantage in that they can solo, so they might
> not pick up the group acceptable behaviors along the way, while Bards
> are generally forced to group and thus forced to figure out HOW to
> group.

See above. Bards are, hands down, one of THE best solo classes in the game.
We are also one of the best GROUP classes. My bard can out-solo a magician
any day of the week until a magician hits level 40 or so.

Your points are valid regarding players who solo rather than group. However
I dissagree that casters have a harder time learning to solo. Bards are
easily as powerful (and in many cases far more powerful) as any caster at
Solo play except perhaps the Necromancer and Druid classes yet we learn to
operate in groups just fine. Many people, even bards, don't realize just
how powerful we are as a Solo class. Even Druids and Necros have a hard
time soloing hill giants. Yet a bard can do it easily enough starting at
around level 30 if we have 2 giants.

I agree completely that it's the player, not the class, that makes ANY
character good, or bad, in a group. I have grouped with good magicians, bad
magicians and the whole range in between. Same goes for EVERY other class
in the game, including bards. In fact, I'd honestly say, I've met more bad
bard players than any other class barring Necros. (And they DO have a
harder time learning to group because nobody wants a necro -until recently-)

Lyrnia Jongleur
Bard of Norrath since Beta 2



------------------------------------------------------------------------
Find long lost high school friends:
http://click.egroups.com/1/7080/13/_/451022/_/964025462/
------------------------------------------------------------------------

Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.