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Message ID: 20847
Date: Fri Aug 4 17:23:47 BST 2000
Author: Adam Wasserman
Subject: RE: [eqbards] Kaesora trouble


bah,

you don't have a problem at all. here's how you do it...
(you can find a decent map at http://www.eqmaps.com/m/kaesora2.gif)

Party
-----
Druid
Enchanter
Warrior
Ranger
You
Shaman

If possible, I would grab a cleric instead of the shaman, but a shaman
should suffice. This party is almost identical to my regular party (we had a
rogue instead of a ranger and a cleric instead of a shaman) and we had no
trouble clearing all the way from the library to xalgoz when we were 35-40,
so you should have no problem.

Zone into Kaesora. Head down the ramp and kill the roamer if he's there.

Take a left and lev down to the next level. (map location A) I suggest bard
lev because levitated casters are interupted much more often.

Ok, usually people head out to the right here and clear the spider room,
then continue down and around to the library, but that isn't the best way to
go. Instead, you should open the door directly across from you and levitate
down. (map location E) This will drop you in a dead end passage that is
right off of the loom room (which is right before the tunnel to the reaver)

There is usually one mob waiting for you when you float down. Stay at the
bottom of the pit for the fight.

Now have the warrior head into the loom room and pull one by one. If he
inches forward slowly, he should be able to get singles without too much
trouble. Worse case scenario will be 3 mobs. I trust you all know how to
work with an enchanter. Don't worry about snaring the skeletons, but make
sure you snare all ghosts. Also keep in mind that warders are clerics and
should be your primary target.

After clearing the loom room (map location 4) have your warrior pull the
mobs in the tunnel before the reaver (map location F) then the reaver room
itself. (map location 5)

To continue crawling, head just past the loom room into the tunnel where the
cross roads are. (just below room 4 on the map) All pulling to the back of
the library is done to here, so that wandering warders will be out of range
to heal the mobs you are killing.

Have the warrior pull the back of the library. Once all mobs in the back are
killed, we usually move to the spot labeled 3 on the map and pull the
library.

Kaesora is a great dungeon for you. The exp is unbeatable and the loot is
solid. (spirit tomes go for 3.5 k on my server, why I don't know.)

Draelon Stormsong
Bard of the 48th song

-----Original Message-----
From: Big Daddy Legba [mailto:legba@...]
Sent: Friday, August 04, 2000 11:23 AM
To: eqbards@egroups.com
Subject: Re: [eqbards] Kaesora trouble


I am right before the Ravager or something's room. It is a room behind the
library, down a small tunnel.

A typical group would be lvls 35-40 druid, enchanter, ranger, warrior.
Possibly another ranger, druid, enchanter or shaman. We have a serious lack
of diversity in our guild. Of the main group, there is one person with no
human blood I think. (High elf enchanter) All the rest are human, half
elf, barbarian or Erudite. We have one wiz above 30 and no necros or
mages...




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