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Message ID: 21331
Date: Sun Sep 10 14:40:11 BST 2000
Author: Lora Roa
Subject: Re: (was: Horizons) (now REALLY offtopic) (some DR and back on topic!)
----- Original Message -----
From: Talies the Wanderer <snicker@...>
To: <eqbards@egroups.com>
Sent: Friday, September 08, 2000 6:25 PM
Subject: RE: [eqbards] PK problems (was: Horizons) (now REALLY offtopic)
>
> At 02:38 PM 9/8/00 -0600, you wrote:
> > >Grief PKing was "solved" by creating a complete duplicate of the UO
> > >world where pking is not allowed at all. i.e. Adding a switch.
> >
> >I think for me the most interesting part of the Horizons solution was the
> >idea that some PK'er could log in one day, walk out of his house and get
> >PK'd by a random server generated assassin that would always know where
he
> >was. Talk about just desserts. Just the idea of having a Venril Sathir
> >like mob jumping grief-causers when they were totally unprepared was
> >amusing.
> >
> > Kit
>
> Ahh - but there can be problems with this as well.
> Let me share with you a story of the original Talies - Talies Wanderbur, a
> Halfling Bard in Dragonrealms...
> One night, as they were preparing to open Jadewater Mansion for the first
> time, I was waiting around, decked out in my finest (actually, my Trader
> Patron's finest - I was just an outlet store for her unique wares). As I
> scanned the ever-increasing crowd, one face jumped out at me - Muumuu -
> well known corpse-robber, and despised by the Bardic community as a
> whole. Most recently he had stolen a poor young Bardess's recently
bonded*
> lute, and refused to return it, or any of the other items he had
> stolen. Generally, he just logged when confronted. Hoping to finally
> recover the missing instrument, but knowing that as young a bard as I was,
> I couldn't confront him myself, I ran quickly to the Bard's Guild and
> passed through the mystic portal, into the inner sanctum. "Muumuu's
here -
> I just saw him heading for the bridge!"
> Nothing like a call to arms to rouse every Bard and their friends. We
> rapidly assembled a posse of 5 including a War Mage with a familiar we
were
> using to track Muumuu's movements. Having spotted him in the bad part of
> town, we began to make our way there, only to see the Mage suddenly
stiffen
> and slump to the ground. One of the Bards who knew him well called it
> "Familiar shock" - someone had slain his familiar (a serious offense!
Like
> killing someone's puppy!) Incensed, we rushed to the scene, just in time
> to witness Muumuu fleeing in the opposite direction. We gave chase,
> finally cornering him in an alley, where, with weapons drawn, we
confronted
> him about the missing items. Being as low as I was, I knew all I could do
> was aim and keep Muumuu under close watch in case he should try to
> flee. Suddenly a burly warrior stepped in and accused us of harassing the
> "young trader" Muumuu. Despite our statements, and Muumuu's own snide
> remarks, the warrior refused to stand aside, and suddenly advanced on one
> of our own, slaying him in one blow! This was a great shock to us all, as
> one learns that you NEVER kill someone in town, or the guards throw you in
> jail. Seeing nothing happen to this Warrior, however, and catching Muumuu
> backing away from the corner of my eye, I loosed, piercing him through the
> throat, killing him on the spot. An act, I admit now, that was poorly
> thought out, and I do regret - did regret the instant I did it, for no
> sooner had the arrow left my bowstring, than I was clapped in irons and
> dragged off to a cell, while the remainder of my comrades fought the
> warrior valiantly. The warrior, incidentally, was never captured, while I
> lost all of mine (and my Patrons) hard earned items (courtesy of another
> bug we won't go into ;).
> So you see the problem with NPC-meted justice is that it isn't always
fair,
> because NPCs can't see the real circumstances behind anything - and since
> they are programmed by people who make mistakes, they will make those
> mistakes over and over again...
>
> Talies the Wanderer
> 5 worlds and counting
>
>
> Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.
>