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Message ID: 21667
Date: Thu Oct 5 20:36:19 BST 2000
Author: John Tatsukawa
Subject: RE: [eqbards] Charming Giants


Yea, that's mainly the reason I use Solon's Song of Siren's for most of my
fights and use Bewitching Bravura only when I have to. Also, if I have 2
mobs, and 1 is 37 or less and the other is higher, I will keep charming the
lower level one with Solon's until near death, then switch to Bravura at
the end. I've never run out of mana yet, but then again, I rarely
concentrate on just the 38th and higher ones. At least there's a quantified
reason to sing manasong for yourself during downtimes.

Windleaf

At 02:53 PM 10/5/00 -0400, you wrote:
>not everything is under 37 in dreadlands so you'll eventually run out of
>mana, hence the reason i left there to go to rathe mountains (and they hurt
>less in rathe)
>
>-----Original Message-----
>From: Mott, Mike J. [mailto:mike.j.mott@...]
>Sent: October 5, 2000 2:45 PM
>To: 'eqbards@egroups.com'
>Subject: RE: [eqbards] Charming Giants
>
>
> I cant tell you how much of a relief it is to hear the exact
>problems I have been having over in Kunark! I now know that the assumptions
>I was going on were for Antonica rather than Kunark. Let me ask you this --
>how hard is the Dreadlands charming game. The dreadlands seems pretty
>crowded with hostiles, which is both an advantage and disadvantage when
>charming for obvious reasons.
>
> Lago Bardoon
>
> > > > Also remember that while Hill Giants remember their last pet command
> > and
> > > > will reattack automatically when recharmed, the Kunark giants will
> > not.
> > > > You
> > > > generally have to reorder them to attack every time.
> > > >
> > > THIS is the problem I have been having!!!!!
> > >
> > > Anyone have a trick to this without getting the crap beat out of
> > >you?
> > >
> > > Lago Bardoon
> >
> > Depends on where you're hunting. The forest giants in the Frontier Mtns
> > don't remember their last command when you are having them fight each
> > other. However, they do remember if they are fighting other things. So it
> > may be good to have giant vs brute battles (kinda like watching one of
> > those Japanese monster movies)
> >
> > In the Dreadlands, I have had pretty decent luck getting the various
> > steeps, craigs, and braes to attack each other by always keeping just 1
> > charmed and not switching targets. It seems like if I just charm 1 target
> > and then switch only if my target is about to die, I can keep them
> > targeted
> > on each other about 75% of the time (not really quantified, just an
> > approximate guess).
> >
> > I run into problems when I charm the other one instead, as my previous pet
> >
> > seems to remember how much he hates me and chases me all around the snowy
> > tundra despite having my new pet beat his head in.
> >
> > But just like in FM, I have no problems with my targets aggroing on each
> > other if they aren't both giants. Spiders vs yetis vs drolvargs vs giants,
> >
> > they all hate each other and forget about me as soon as charm kicks in.
> >
> > ------
> >
> > As for what to do when both forget about each other and come after you
> > even
> > after you have charmed one, I have my "target nearest npc" key set at #1
> > on
> > my number keypad. After I get a charm to stick, I immediately turn back on
> >
> > selo's, target the other creature, and instead of running directly away
> > from them run at a path roughly perpendicular to their incoming path, then
> >
> > mash the "pet attack" key.
> >
> > Either my pet will get close enough to hear it and start attacking, or my
> > path is at a shallow enough path that the other giant is just barely able
> > to hit me before I get out of his range. That gets my pet on him one way
> > or
> > the other. I suppose if you are a master charmer, before you charm, get a
> >
> > consonant chain on your intended victim, switch targets and charm your now
> >
> > faster pet, and give him his order without getting beaten on. I've tried
> > this a little bit, but after twisting for a few hours just find this a bit
> >
> > too tricky.
> >
> > You still get beat up pretty good at times, and the 1 fatality I've had
> > (in
> > a long time) was because I had 2 steeps and a brae on me and between their
> >
> > stuns and interruptions of my songs, couldn't get away. Now I find when I
> > get in a tough spot like that, I just run out of their aggro and zone/camp
> >
> > and return.
> >
> > Windleaf Mistsong
> > Balladeer of the 40th song
> >
> >
> >
> > Please send submissions for the eqbards newsletter to lol@...
> > with the subject submissions.
> >
>
>
>Please send submissions for the eqbards newsletter to lol@...
>with the subject submissions.
>
>
>Please send submissions for the eqbards newsletter to lol@...
>with the subject submissions.