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Message ID: 21878
Date: Thu Oct 12 15:02:31 BST 2000
Author: Stephen E. McCloskey
Subject: Re: [eqbards] Drum model and stuff
>Hi all,
>
> The drum thing bugs me. We said in beta, why do we strum a stick? they
>said, it's beta we'll fix it. Release, we still strum a stick, they say we
>forgot to do the drum. Drum gets likened to the barb shield thing, it's too
>big, maybe we can fix it later. Something like a year later, new lands (and
>all that modeling) still a stick. Nostrolo's tamborine gets turned into a
>tamborine instead of a stick, all drums are still sticks. Give me odds the
>next addition and the chance to recitfy the drum thing and avoid the large
>d/l (cited as a main drawback to fixing) still won't have a drum. I've
>played a bard for 2 years as of next month, and that seems like a damn long
>time for something to be outstanding. It says they either don't care or they
>are simply unable to deal with the volume of problems they have. Granted I
>am a perfectionist, and spent 15 years in Nuclear Maintenance to make it
>worse. We tracked outstanding issues based on severity AND the length of
>time the issue was outstanding. The NRC is very interested in cycle times.
>The point was long cycle times says the management of the facility was
>lacking in commitment and efficiency, and would get a plant on the Watch
>list as fast as a real incident. Gaming is not nuclear power of course, but
>the same indicators apply to any industry.
>
>........
>Brilinnia Ban'Sidhe (one bubble on 53)
>Excalibur, Xegony