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Message ID: 22218
Date: Tue Oct 31 20:59:18 GMT 2000
Author: John Tatsukawa
Subject: Re: [eqbards] Change to bard song mechanics on Test!


Yea, nice post. Make sure you post this somewhere where Absor might see it. :-)

http://boards.station.sony.com/everquest/Forum3/HTML/003015.html

---Windleaf

At 03:45 PM 10/31/00 -0500, you wrote:
>Since the thing is bugged badly enough that it can't go live (or at least,
>due to the stuck song problem,
>can't stay live, I don't have enough faith in Verant to assume that they
>won't put this into production as
>is), we don't really know what they intend here. But I assume that they
>are attempting to "fix" the
>"exploits" that exist when a Bard turns on a song and leaves the
>computer. If this is the case, it is yet
>another utterly boneheaded modification to the class that completely
>ignores game mechanics in general and
>Bard mechanics in specific.
>
>If an Enchanter casts Clarity on a party, he can sit down to med, and then
>go smoke a cigarette, or make
>lunch, or go to the bathroom, or take a quick trip to the hardware
>store. When a Bard (as currently
>coded) turns on Mana song, he can do the same thing. If this change goes
>into effect, the Enchanter can
>still leave, but THE BARD CAN'T. I can just IMAGINE what my party is
>going to say if I turn on Mana, go
>away to stretch my legs, and Mana breaks 5 seconds after I get up. The
>same goes for Shamans and trade
>buffing (an example this poster used).
>
>Yes, it's possible for someone to log a Bard on, turn on Mana, set him to
>/follow the Cleric, and have the
>Cleric get a mana boost that way. But you can do THE SAME THING with an
>Enchanter, and you don't even
>have to split experience with him! You can do the same thing with ANY
>buffing class.
>
>Hell, I've been in fights where the Warriors turned on autoattack and then
>said "AFK"!
>
>In fact, the ONLY thing this really ends up correcting for is parking a
>Bard in a corner to get instrument
>skills up. But I would wager quite a bit of money that there isn't a
>single Bard on any server who has,
>for example, maxed Brass Instruments skill through normal usage
>alone. It's used too rarely, and it goes
>up much too slowly. And that and wind instruments are really the only
>songs we would do this with.
>
>Do Bards LEVEL too fast?
>
>This doesn't begin to address what happens when you arbitrarily break
>group invis (even if the Bard is AT
>the keyboard) - you're all visible, and often dead; or levitation (same
>thing) - you all plummet to the
>ground; or the level 51 travel song (same thing) - you're all visible AND
>you plummet to the ground; or
>underwater breathing (you have about 30 seconds here) - you all
>drown. What a nifty way to render 4 songs
>utterly useless in one fell swoop.
>
>The US Department of Labor says that you should take a break from your
>computer at least once every half
>hour or risk serious health complications. If they really make this
>change, we're tied to our computer
>for the entire time we're playing this game.
>
>Much as I gripe sometimes about their incompentent balancing with regards
>to Bards, I still like the
>class, and I hate to have to switch to something else. Their "play
>another class" response is really
>bogus when it takes 40 played days to get a character to a high enough
>level for me to do things with my
>quasi-uber-guild.
>
>I really don't know what I'm going to do if they make a change like
>this. I really can't see continuing
>to play my Bard. And I'm not thrilled with the idea of having to level
>something else.
>
>If they do this, it may be time to quit. If I don't get myself banned.
>
>Kenross Cantoforjado, 54 songs, Innoruuk
>
>
>
>"Kimes, Dean W." wrote:
>
> > Of course this will make Aria and Clouding instant death songs in many
> > situations. I'm hoping this is a bug and not a change or I will be done,
> > trade skill changes or not. Maybe I won't uncancel my account next week
> > after all, sigh.
> >
> > Kit
> >
> > I just came across this thread in whineplay, which I think all of you
> should
> > take a look at. Evidently there has been a change to the mechanics of bard
> > song on Test:
> >
> > http://boards.station.sony.com/everquest/Forum2/HTML/027490.html
> >
> > It appears that this change is to keep us from indefinitely playing a song
> > while AFK. The message received is evidently "Your song ends
> abruptly", and
> > has a chance of occuring on every pulse. Once again, Verant seems to be
> > putting the screws to us. We can't take a break at all from the
> keyboard if
> > we want to keep two songs up, now I have to stay at the keyboard to
> keep one
> > song up as well. I guess bards dont need bathroom breaks.
> >
> > All this will do is encourage more use of a macroed gamepad.
> >
> > Lago Bardoon of Bertoxx, 48th Composition, Defenders of Aleria
> >
> > Please send submissions for the eqbards newsletter to lol@...
> > with the subject submissions.
> >
> >
> > Please send submissions for the eqbards newsletter to
> lol@... with the subject submissions.
>
>
>
>Please send submissions for the eqbards newsletter to lol@...
>with the subject submissions.