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Message ID: 22549
Date: Fri Nov 17 19:35:02 GMT 2000
Author: Kimes, Dean W.
Subject: RE: [eqbards] Dark Age of Camelot


My personal favorite is still, "Shot through the heart. Foes spins and
staggers to a place suitable for dying. Carry on!"

Kit

-----Original Message-----
From: Reeves, Patrick W [mailto:pwr3@...]
Sent: Friday, November 17, 2000 12:30 PM
To: 'eqbards@egroups.com'
Subject: RE: [eqbards] Dark Age of Camelot


Thr Crits in rolemaster were a hoot. My favorite was the crushing crit
"head pulped and splatterd over a wide area" I had this happen to one of my
characters when he fell out of a tree, lol.

> -----Original Message-----
> From: Reece Tom R CPT 25 ID L G4(n)
> [mailto:g4mntofcr@...]
> Sent: Friday, November 17, 2000 11:25 AM
> To: eqbards@egroups.com
> Subject: RE: [eqbards] Dark Age of Camelot
>
>
> The critical hit system was one of the things I liked best
> about Rolemaster.
> I think the ability to kill something (as well as die
> yourself) in one lucky
> shot is fairly realistic.
>
> Galtin of E'ci
>
> -----Original Message-----
> From: Legba Work [mailto:mattdeba@...]
> Sent: Friday, November 17, 2000 6:32 AM
> To: eqbards@egroups.com
> Subject: Re: [eqbards] Dark Age of Camelot
>
>
> My problem with Rolemaster is, its not high fantasy. Heroes
> don't bleed to
> death after being shot by an arrow from soem schlep goblin.
> We ran into a
> some hige warlord, mega evil NPC. Whats our plan to kill
> him? Launch a
> small army of distempered lizards into the castle, one of them will
> critical him and kill him...
>
> In any case, I played Gemstone which was based on Rolemaster,
> its was a fun
> Mudd, so the system has merit when you have a computer to crunch the
> numbers.
>
>
>
> Please send submissions for the eqbards newsletter to
> lol@...
> with the subject submissions.
>
>
>
> [Non-text portions of this message have been removed]
>
>
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