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Message ID: 22555
Date: Fri Nov 17 20:29:10 GMT 2000
Author: Kenneth E. Bachman
Subject: Re: [eqbards] going thru the archives....
> Heh - Kenross - we play the bard totally differently!
>
> Comments below (talking about 51+ bards) ---->
>
> Sylly
>
> -----Original Message-----
> From: Kenneth E. Bachman [mailto:kbachman@...]
> Sent: Friday, November 17, 2000 11:23 AM
> To: eqbards@egroups.com
> Subject: Re: [eqbards] going thru the archives....
>
> > 1. The Bard's offense sucks. He adds less offense than anything other
> than, perhaps, a Cleric.
> > 2. During combat, the Bard can sing offensively oriented songs which add
> to the capabilities of the melee
> > members of his party, or counter the abilities of the MOB, which dereases
> mana and decreases risk.
>
> Or, he can use instrument and Chants. With good instruments, significant
> damage - like >1800 per minute. So, bard's add 1200 to 1500 with store
> drums. Get MM or Tamborine or Selo's and you do more.
>
> > 3. During downtime, the Bard can sing downtime-reducing songs. This
> decreases downtime risk and
> > decreases downtime itself. This allows the party to pull stuff faster.
>
> Actually, mana song in downtime keeps clerics and hybrids at full potential.
> Your ench has Theft of Thought and with that and his own clarity buff he
> should stay above 66% mana if not more. Kinda all depends on where you
> fight and training your group to let you keep your "mana mob" alive. But
> mana for ench is not a problem normally.
>
> A cleric with an ench and a bard in the group can pretty much nuke to his
> heart is content and that is 516 to 1032 more dmg per mob. The cleric will
> ask the bard to play mana song in combat if things are falling behind mana
> wise. I dont find that an un-reasonable request at all. Let me also say
> that I actively play 54 bard, 53 cleric and 51 enchanter and have been in
> groups with other bards.
>
> > The problem is "the situation". There are 7 things that high-level Kunark
> parties need: 1) crowd
> > control, 2) primary healer, 3) a tank, 4) a puller, 5) a group gater
> (sometimes), 6) a lockpicker
> > (sometimes), 7) secondary healer (sometimes).
>
> Our enchanters (mine too) don't go into dungeon's without clerics (and
> clerics that they can trust). Next is a plate class tank. We use mez &
> cheal tactics. Conservation of mana is accomplished by having a tank with
> high hps be the focus of the mobs attention. Next on the list is a "snare"
> person. I hate that role as a bard. Our snares suck - we have to re-stick
> it. I pretty much have to drop everything else to maintain the snare - much
> rather have a ranger, druid, sk, necro or wizard doing the snares. But then
> - you pretty much have the requirements for a decent exp group. Lockpick,
> evac for certain spots but you certainly have other choices. Secondary
> healer? Only if you would lose a cleric for some odd reason.
>
> > The bard can't do any of these things other than limited crowd control, or
> pulling (which doesn't allow him to
> > play the downtime reducing role), which means that he doesn't satisfy any
> of the core requirements.
>
> A bard can't be the plate class meat-shield tank that gets chealed while
> taunting the mobs as they are BS'd to death. Thats a Warriors job.
>
> A bard cant be primary healer - that's a cleric's job.
>
> He can be the snare person - but if he;s like me - its not much fun.
>
> He can do good additional damage with DoT's (chants) and he can keep mana
> maxxed and actually above provide more to allow others to do more than
> usual.
>
> Yes, the specialtys are needed for certain places - but that is why they are
> specialties - I wish bards could pick more doors in Kunark. I have "heard"
> that Scars of V. will have places for "sense traps" and "disarm traps" to be
> used. Will they let us bards do this? Let's hope.
>
> Any person who spends a lot of time in /gu telling everyone how much their
> class sucks will soon discover that the guild is if not believing them - at
> least totally sick of hearing them whine and they wont be getting groups.
> It wont be a matter of class balance, but it will be how they play their
> char - ie constant whining. Yes, I think bards need some fixing up and
> perhaps VI has done this in this patch - but the constant whining about how
> badly bard's suck (whether they do or not) hurts more than anything towards
> getting a group.
>
>
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