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Message ID: 2271
Date: Wed Jun 23 03:15:35 BST 1999
Author: Tim and Mary Steed
Subject: Re: Educating the masses


Root and Selo's.... It ALWAYS has worked for me, regardless of whether the
root was on ME, or ANY of my party!! I think this is a GREAT benefit, and
hope Verant does not remove it "as a bug". I've had 2 or 3 members of my
party rooted, all of them shouting "rooted!" and then I throw the song up,
ALL are released at the same time! The many "Thank you's" I receive make
me feel like a valuable member of the team!

As for mutliple bards, I have frequently travelled with one other bard in a
group. We always work out a "you play these songs because you are higher
level, I play these" routine, and it works well unless something bad happens
to one of us in combat (one of us dies, one of us forced to zone, etc). My
DREAM is to travel with a party full of SIX bards on day, if even for a
short time. THAT would be a lot of fun! heheheh!

Tallonn Stringfellow - Bertox


-----Original Message-----
From: Randy Varnell <rvarnell@...>
To: eqbards@onelist.com <eqbards@onelist.com>; EQBards <eqbards@onelist.com>
Date: Tuesday, June 22, 1999 2:36 PM
Subject: Re: [eqbards] Educating the masses


>From: Randy Varnell <rvarnell@...>
>
>Hello!
>
>
>>Last night Roop (a fellow bard) and I were grouping with a party in
Highhold
>>Pass fighting orcs. After one particular tough battle, one of the party
>>members stated that the fight would have been a lot easier if he hadn't
been
>>rooted the entire battle. I then told him that had he informed the group
>>that he was rooted, Roop or I could have easily broken him free with
Selo's.
>
>
>Actually, I thought that Selo's only broke a root spell on the bard who
>sings it, not on the party members. Any confirmation on this?
>
>Also, you're absolutely right about multiple bards in a group. Also, an
>entire group of bards is pretty interesting in a fight when you get to the
>lvl 15 and above range. You MUST coordinate your songs, but if you take the
>time to do so, you can do some amazing things in combat.