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Message ID: 22743
Date: Fri Dec 8 02:07:36 GMT 2000
Author: John Tatsukawa
Subject: RE: [eqbards] Fighting on after linkdeath


If you are intentionally going linkdead to avoid death, I would think that
was an exploit. Not an exploit of a bug, but an exploit of a built-in safety.

Linkdeath should happen if you accidentally lose your connection to their
server (either from internet or computer problems). I would think that they
intentionally put in a 30 second delay so that users didn't intentionally
make themselves go linkdead and would die if they tried using it to avoid
dying in a fight, but would be short enough that if it was a valid linkdead
situation, you wouldn't get killed by something that happened to wander up
to you and/or so that you could get back into the game in a timely manner.

Then this situation is exacerbated by the fact that the person would be
intentionally turning themselves into an NPC so that they would cast when
you aren't even in the game.

I can understand why people would do it, but I would think that if you were
unable to sit and camp to get out of the situation (or zone) that you
should probably die. Now of course, that is just my opinion. Any other
opinions are more than welcome.

---Windleaf

At 03:43 PM 12/7/00 -1000, Reece Tom R CPT 25 ID L G4 wrote:
>Wondering why you would call it an exploit? Players, especially clerics,
>force link death/camp out all the time when major raids go bad.
>
>Galtin of E'ci
>
>-----Original Message-----
>From: John Tatsukawa [mailto:john@...]
>Sent: Thursday, December 07, 2000 3:39 PM
>To: eqbards@egroups.com
>Subject: Re: [eqbards] Fighting on after linkdeath
>
>
>Sounds to me like an exploit that I wouldn't care to discuss. :-P
>
>---Windleaf
>
>At 03:34 PM 12/7/00 -1000, you wrote:
> >The following happened recently on E'ci.
> >
> >A group of folks were in the Hole to help someone with their epic quest.
> >Don't know the details of the quest, but you have to talk/give something to
> >one of the NPCs there. So a cleric by mistake aggroed the quest NPC. If
> >the groups killed the mob, they wouldn't be able to complete that portion
>of
> >the quest. So no one else attacked the NPC while it was beating up on the
> >cleric. Since no one else was on the NPC's hate list, once the cleric died
> >the NPC would not be aggro anymore and they could finish the quest. The
> >cleric (59th level with an AC over 1100) thought he might have a chance of
> >surviving if he went LD. So he turned on autoattack and then typed in
>/quit
> >to go LD.
> >
> >Now here is where the funny part starts. The cleric had Complete Heal
> >loaded in the first spell gem. Apparently when you go linkdead, the game
> >automatically switches you over to NPC AI. If you can cast spells,
> >apparently the only one the AI will cast is whichever one is loaded in the
> >first spell gem. So as everyone else watched the NPC beat on the cleric,
> >every once in a while (when he wasn't stunned) the cleric was able to get a
> >CH spell off. He was able to cast CH enough that he didn't die before his
> >character disappeared from the server. To say the least he was quite
> >pleased when he discovered he didn't die after going LD.
> >
> >So what I was wondering is could bards use this knowledge to somehow help
>us
> >survive a fight after we go linkdead. Fear sounds like a good option but
> >then again it could potentially screw over the rest of the group by causing
> >a train. The new Shield of Songs is a possibility as well. Third option
> >would be whatever song that you think would best help your party kill the
> >mob(s) you were attacking before you went LD. That would be situationally
> >dependent on where you were fighting.
> >
> >Anyone got other suggestions?
> >
> >Galtin of E'ci
> >
> >
> >[Non-text portions of this message have been removed]
> >
> >
> >
> >Please send submissions for the eqbards newsletter to lol@...
> >with the subject submissions.
>
>
>
>Please send submissions for the eqbards newsletter to lol@...
>with the subject submissions.
>
>
>
>[Non-text portions of this message have been removed]
>
>
>
>Please send submissions for the eqbards newsletter to lol@...
>with the subject submissions.