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Message ID: 22851
Date: Wed Dec 27 15:10:17 GMT 2000
Author: Mott, Mike J.
Subject: RE: [eqbards] Thurgadim hunting?


Icewell Keep is pretty rough. Certain creatures in there are unmezzable
(frost spikes...at least our chanter couldnt) and if you lose a corpse deep
in (such as when a creature flees, party doesnt zone and someone gets
summoned and killed) you are in for a long CR. I was in a group with a lvl
58 cleric, lvl 54 necro, 56 warrior, 53 bard (me), 54 enchanter and 51
shaman and we could handle ONE frost spike at a time...two and we were dead.
Everything we fought in there hit for 180+. Alot of the crushed gems for
the Thurgadin quests dropped for us, as well as the new Cleric|necro
improved invis to undead spell.

The same group went to Chardok the next day and it felt like a walk in the
park compared to the keep.

Lago Bardoon of Bertox
53 Minstrel
Guild Leader, Defenders of Aleria


> anyone hunt in Thurgadim? I was lost in there other night and came upon a
> curve where i saw a bat on the other side, it conned blue to me at 42 and
> ready to attack where as all the dwarves were amiable to me. So i guess
> there's a mini dungeon in there. Anyone try it out yet?
>
> And for that matter anyone try icewell keep yet? i zoned in by accident,
> hit
> tracking and everything on track was red to me except for 1 sentry which
> was
> blue.
>
> Minkin 42 bard
>
>
>
>
> Please send submissions for the eqbards newsletter to lol@...
> with the subject submissions.
>