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Message ID: 22895
Date: Tue Jan 9 17:18:52 GMT 2001
Author: Windleaf Mistsong
Subject: Re: [eqbards] Changes to Root/Snare


At 07:31 AM 1/9/01 -0600, Mott, Mike J. wrote:
>Alan posted:
>--------------------------------------
>We have made some changes to the way movement enhancement/reduction works.
>Essentially, Root and Snare are now completely different spells. This means
>that Root will suppress snare, but it will not overwrite it. That's the
>primary change. But there is also a side effect to this change.
>Bard songs will no longer break root. Root will also suppress songs that
>enhance movement.
>We are aware that this will be seen as a 'nerf'. However, I'm pretty sure
>that most of you understood that bard songs were never intended to break
>root, and this is, in fact, essentially a bug fix.
>-----------------------------------------
>
>It is pretty bad when I read something like this and think "Great, now our
>chaining songs are going to be messed up because they forgot to test it on
>bards".
>
>One thing this does demonstrate is that "movement" type spell effects can be
>segregated...so why can they move bard song into a class of its own?
>
>Also, I really dont consider this a nerf since Verant has been saying for 2
>years that bard songs should NOT break root.
>
>Lago

I would agree that it would be nice if Selo's Consonant Chain wouldn't
overwrite Snare as well. While it has a "snare" component, it does have a
much shorter duration. I would think the complication is that if Snare took
precedence over Consonant Chain, then I would think that Snare would also
suppress the ATK SPD debuff of Chain as well.

I do agree that I doubt they've thoroughly tested it. It will be a pleasant
surprise to see this working "as intended". We'll have to double check the
health levels that mobs stop fleeing at as well with Chains.

---Windleaf