I can't wait until I'm high enough...with my water song, the dungeon I'm
waiting I'm in range to do is Kedge Keep. Supposedly empty and good
xp...just sounds too perfect! Besides, I want sharkskin drums. :)
Everyone has MM drums...I wanna be different. Until I can get Selo's drums,
anyway...heh.
Question, though...my group will most likely depend on me to keep breathing.
What should be the actions if I were to go LD? Should they just camp, log
an alt, and wait until I show up? heh...just a thought.
Thanks!
Atonal
-----Original Message-----
From: Scott Malin [mailto:
Thanos0000@...]
Sent: Friday, January 12, 2001 10:04 AM
To:
eqbards@egroups.com
Subject: Re: [eqbards] Input on Recent digest Topics
From: "Rebecca Small" <
rsmall@...>
Subject: [eqbards] Input on Recent digest Topics
> Spent from the high 30s to 50 in KK. I believe strongly this was the
dungeon
> V has alluded to as having the best exp modifier in the game. It better,
the
It certainly was. Not sure about Velious zones yet, but with Kunark in the
picture Kedge ends up 3rd for xp zone modifier behind Howling Stones and
Vesheen's Peek
Underbrush
Level 1 Pathfinder, Knight of Tunare
Reedwind
Level 19 bard
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