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Message ID: 2309
Date: Wed Jun 23 19:19:22 BST 1999
Author: jhenders@xxxxx.xxx
Subject: Re: AntiMagic Aria - Anyone figure out what it actually does yet?


On Wed, Jun 23/99, "Schafer, Timothy L 1425" <Timothy.Schafer@...> wrote:
>
> I thought this was supposed to be an area effect Cancel Magic spell, it
> wouldn't keep the casters from casting, but I thought that it would remove
> what ever effects that your party had had cast on them.

Nope, it's not a party protect song, it is an aggressive song that
effects mobs. It just doesnt appear to do anything. I think the
Disenchanting Melody is supposed to do what you suggest, but my testing
with it suggested it didn't do anything either. Maybe it only breaks
enchantments like charm. It doesn't break root, I know that from
testing. And with only 6 spell slots available, I've found it more
useful to keep charm memorized. If one of your party get's charmed,
charm them back. Charm can also be useful in those rare places where the
Bard is not automatically at the top of every mob's hate list. There,
the cleric seems to top the list after casting the first heal, and
nothing I could do would distract a mob from beating on him, except
charm. And once the charm wears off you can be sure you are on top of
the mob's hate list.

--
Artificial Intelligence stands no chance against Natural Stupidity.
GAT d- -p+(--) c++++ l++ u++ t- m--- W--- !v
b+++ e* s-/+ n-(?) h++ f+g+ w+++ y*