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Message ID: 2311
Date: Wed Jun 23 19:22:43 BST 1999
Author: Schafer, Timothy L 1425
Subject: Re: AntiMagic Aria - Anyone figure out what it actually does yet?
> -----Original Message-----
> From: jhenders@... [SMTP:jhenders@...]
> Sent: Wednesday, June 23, 1999 1:19 PM
> To: eqbards@onelist.com
> Subject: Re: [eqbards] AntiMagic Aria - Anyone figure out what it
> actually does yet?
>
> From: jhenders@...
>
> On Wed, Jun 23/99, "Schafer, Timothy L 1425"
> <Timothy.Schafer@...> wrote:
> >
> > I thought this was supposed to be an area effect Cancel Magic spell, it
> > wouldn't keep the casters from casting, but I thought that it would
> remove
> > what ever effects that your party had had cast on them.
>
> Nope, it's not a party protect song, it is an aggressive song that
> effects mobs. It just doesnt appear to do anything. I think the
> Disenchanting Melody is supposed to do what you suggest, but my testing
> with it suggested it didn't do anything either. Maybe it only breaks
> enchantments like charm. It doesn't break root, I know that from
> testing. And with only 6 spell slots available, I've found it more
> useful to keep charm memorized. If one of your party get's charmed,
> charm them back. Charm can also be useful in those rare places where the
> Bard is not automatically at the top of every mob's hate list. There,
> the cleric seems to top the list after casting the first heal, and
> nothing I could do would distract a mob from beating on him, except
> charm. And once the charm wears off you can be sure you are on top of
> the mob's hate list.
>
> --
> Artificial Intelligence stands no chance against Natural Stupidity.
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> b+++ e* s-/+ n-(?) h++ f+g+ w+++ y*
>
>
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