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Message ID: 23448
Date: Wed Jan 24 16:32:16 GMT 2001
Author: Kimes, Dean W.
Subject: RE: [eqbards] RE:sleepers tomb


No doubt they figured they had several months to fix it. I'm sure their
response was along the same lines as previous ones. "What are you guys doing
in here? You shouldn't be in here for six months yet!?!" Why is it they
continually fail to recognize that players will come up with faster ways to
do things than they did? Why do they create a situation where you are
supposed to pick a side, yet make one side so wholly more beneficial to join
that hardly anyone will choose the opposing side? As Sylly said, they
continually fail to understand why people play their game. It boggles the
mind the decisions they make.

Kit

-----Original Message-----
From: Joshua R. Moore [mailto:josh@...]
Sent: Wednesday, January 24, 2001 9:16 AM
To: eqbards@egroups.com
Subject: [eqbards] RE:sleepers tomb


Ah, My bad. figures that they did it over the weekend.=P
ah well, at least they fixed the problems with it that were seen on test

Alice - "Would you tell me, please, which way I ought to walk from here?"
Cheshire Cat - "That depends a good deal on where you want to get to."
Alice - "I don't much care where."
Cheshire Cat - "Then it doesn't matter which way you walk."
Alice - "So long as I get somewhere."
Cheshire Cat - "Oh, you're sure to do that, if you only walk long enough!"









-----Original Message-----
From: eqbards@egroups.com [mailto:eqbards@egroups.com]
Sent: Wednesday, January 24, 2001 11:13 AM
To: eqbards@egroups.com
Subject: [eqbards] Digest Number 1274


Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.
------------------------------------------------------------------------

There are 25 messages in this issue.

Topics in this digest:

1. Sleeper's tomb
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
2. RE: Digest Number 1272
From: Windleaf Mistsong <windleaf@...>
3. RE: OT Instruments (was complete heal)
From: "Daniel P. Sniderman" <fuzzbone@...>
4. Re: High Taunt Weapon?
From: "Christopher M Andrews" <cmandy_drew@...>
5. Re: Clarification on root/snare "fixes" ... Was: Avoiding faction
hits in PoG when pulling
From: "Christopher M Andrews" <cmandy_drew@...>
6. RE: Make way for the newbie!
From: Christopher Sanders <christopher.sanders@...>
7. RE: Avoiding faction hits in PoG when pulling
From: Christopher Sanders <christopher.sanders@...>
8. RE: OT Instruments (was complete heal)
From: Christopher Sanders <christopher.sanders@...>
9. Re: Make way for the newbie!
From: "Matt DeBarger" <mattdeba@...>
10. Re: Make way for the newbie!
From: "Lora Roa" <loraroa@...>
11. Re: Question on "Drafting"
From: "Matt DeBarger" <mattdeba@...>
12. Re: Question on "Drafting"
From: blitz_krieg@...
13. Re: Make way for the newbie!
From: "Matt DeBarger" <mattdeba@...>
14. RE: Sleeper's tomb
From: "Cranfill, Wendy" <Wendy_Cranfill@...>
15. RE: Clarification on root/snare "fixes" ... Was: Avoidi ng faction
hits in PoG when pulling
From: "Cranfill, Wendy" <Wendy_Cranfill@...>
16. RE: Re: Avoiding faction hits in PoG when pulling
From: "Reeves, Patrick W" <pwr3@...>
17. RE: Re: Avoiding faction hits in PoG when pulling
From: "Cranfill, Wendy" <Wendy_Cranfill@...>
18. RE: Re: Avoiding faction hits in PoG when pulling
From: Christopher Sanders <christopher.sanders@...>
19. RE: Digest Number 1272
From: James Schuldes <jgs@...>
20. RE: Re: Avoiding faction hits in PoG when pulling
From: "Reeves, Patrick W" <pwr3@...>
21. Re: Make way for the newbie!
From: Katie Ward <thefete@...>
22. RE: Make way for the newbie!
From: Katie Ward <thefete@...>
23. Re: Make way for the newbie!
From: Katie Ward <thefete@...>
24. RE: OT Instruments (was complete heal)
From: JESSICA_WEBBER@...
25. RE: Sleeper's tomb
From: James Schuldes <jgs@...>


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Message: 1
Date: Tue, 23 Jan 2001 15:00:21 -1000
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
Subject: Sleeper's tomb

A post by Furor on the bug board seems to indicate they have.
http://boards.station.sony.com/everquest/Forum3/HTML/005868.html

On a side note, Ester the Tester says the Sleeper Tomb key is NOT supposed
to be soulbound. So how are you supposed to get back inside if you die?

Galtin of E'ci
-----Original Message-----
From: Joshua R. Moore [mailto:josh@...]
Sent: Tuesday, January 23, 2001 2:23 PM
To: eqbards@egroups.com
Subject: RE: [eqbards] Digest Number 1272


Sorry, but Friars of Heathens has NOT been to Sleepers Tomb yet. no one has

Alice - "Would you tell me, please, which way I ought to walk from here?"
Cheshire Cat - "That depends a good deal on where you want to get to."
Alice - "I don't much care where."
Cheshire Cat - "Then it doesn't matter which way you walk."
Alice - "So long as I get somewhere."
Cheshire Cat - "Oh, you're sure to do that, if you only walk long enough!"









-----Original Message-----
From: eqbards@egroups.com [mailto:eqbards@egroups.com]
Sent: Tuesday, January 23, 2001 5:07 PM
To: eqbards@egroups.com
Subject: [eqbards] Digest Number 1272


Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.
------------------------------------------------------------------------

There are 25 messages in this issue.

Topics in this digest:

1. Re: Portal in GD at the Dead Dragon???
From: Mike <mmerck@...>
2. RE: Portal in GD at the Dead Dragon???
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
3. RE: OT Complete heal (was Numbers on Bards)
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
4. RE: OT Complete heal (was Numbers on Bards)
From: "Daniel P. Sniderman" <fuzzbone@...>
5. Re: OT Complete heal (was Numbers on Bards)
From: "Matt DeBarger" <mattdeba@...>
6. RE: Portal in GD at the Dead Dragon???
From: "Daniel P. Sniderman" <fuzzbone@...>
7. Re: High Taunt Weapon?
From: "Matt DeBarger" <mattdeba@...>
8. Re: OT Instruments (was complete heal)
From: "Matt DeBarger" <mattdeba@...>
9. Manasong and Level 34 Soothing
From: chris.holden@...
10. RE: OT Complete heal (was Numbers on Bards)
From: "Cyr, Thierry" <thierry.cyr@...>
11. RE: OT Complete heal (was Numbers on Bards)
From: "Cyr, Thierry" <thierry.cyr@...>
12. RE: Portal in GD at the Dead Dragon???
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
13. Make way for the newbie!
From: "Katie " <thefete@...>
14. RE: Question on "Drafting"
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
15. Re: Question on "Drafting"
From: "Sean Kennedy" <ksean2@...>
16. RE: High Taunt Weapon?
From: "Kimes, Dean W." <dean_kimes@...>
17. RE: OT Complete heal (was Numbers on Bards)
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
18. RE: OT Instruments (was complete heal)
From: "Kimes, Dean W." <dean_kimes@...>
19. RE: Question on "Drafting"
From: Adam Wasserman <wassermana@...>
20. Re: Make way for the newbie!
From: chris.holden@...
21. RE: Portal in EW at the Dead Dragon???
From: "Kimes, Dean W." <dean_kimes@...>
22. Re: Make way for the newbie!
From: JESSICA_WEBBER@...
23. Avoiding faction hits in PoG when pulling
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
24. RE: OT Complete heal (was Numbers on Bards)
From: "Daniel P. Sniderman" <fuzzbone@...>
25. RE: Make way for the newbie!
From: Daryl Schwemley <drs@...>


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Message: 1
Date: Tue, 23 Jan 2001 14:06:19 -0600
From: Mike <mmerck@...>
Subject: Re: Portal in GD at the Dead Dragon???

This is the portal to Sleeper's Tomb - the Veeshan's Peak of SoV. The key
comes from killing elder dragons and turning in their talismans to the ghost
of Jaled Dar (?) in Dragon Necropolis.
>
> Ok, not entirely a bard topic, but as collectors of information I figured
> someone here would know. Where does this portal go to and what is the
key?
> Also, I sure don't recall seeing this portal here when I was fighting
there
> a couple of weeks ago; and how the heck could I have missed that giant
> spinning ball??? When did this get added?
>
> Kitasi of E'ci



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Message: 2
Date: Tue, 23 Jan 2001 10:03:01 -1000
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
Subject: RE: Portal in GD at the Dead Dragon???

I think you might be referring to the dragon statue in Eastern Wastes. If
so that is the zone entrance to the Sleeper Tomb dungeon. AFAIK, only Fires
of Heaven has figured out how to get the key to enter this dungeon.

Galtin

-----Original Message-----
From: Kimes, Dean W. [mailto:dean_kimes@...]
Sent: Tuesday, January 23, 2001 9:35 AM
To: 'eqbards@egroups.com'
Subject: [eqbards] Portal in GD at the Dead Dragon???



Ok, not entirely a bard topic, but as collectors of information I figured
someone here would know. Where does this portal go to and what is the key?
Also, I sure don't recall seeing this portal here when I was fighting there
a couple of weeks ago; and how the heck could I have missed that giant
spinning ball??? When did this get added?

Kitasi of E'ci

Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.


[Non-text portions of this message have been removed]



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Message: 3
Date: Tue, 23 Jan 2001 10:06:09 -1000
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
Subject: RE: OT Complete heal (was Numbers on Bards)

Perhaps 47 is too low for Seb and Chardok, but it definately isn't too low
for Karnors. I zipped right thru 46-50 hanging out primarily in Karnors.
If you are lower than 50, probably a good idea to stick to the zone, moat
corners and tower. Going in any deeper is risky unless everyone else is
50+.

Galtin of E'ci

-----Original Message-----
From: James Schuldes [mailto:jgs@...]
Sent: Tuesday, January 23, 2001 9:37 AM
To: 'eqbards@egroups.com'
Subject: RE: [eqbards] OT Complete heal (was Numbers on Bards)


>>> after all i was crowd control as well and other then a bad streak of
resists
compared to usual i was doing just fine... <<<

Level is God, AC is King, Resist Stats are your best friends.

Sorry, imho, 47 is "too low" for Karnors, Seb and Chardok. I would say 50 is
too low. Get 51 before emabarking on what is going to be a long career in
these places. You won't have those resists. Yes, you can go there and yes,
you can do some stuff but don't be surprized if others are picked to join
groups before you. It has nothing to do with player skill, very little to
do with class specific issues. It's purely a level thing.

Sylly

-----Original Message-----
From: Cyr, Thierry [mailto:thierry.cyr@...]
Sent: Tuesday, January 23, 2001 10:33 AM
To: 'eqbards@egroups.com'
Subject: RE: [eqbards] OT Complete heal (was Numbers on Bards)


no kidding, like me yesterday was getting wailed by a cleric that i wasnt
high enough to be in karnors. Yet i was outdamaging the tanks (or
overtaunting). To me that means that maybe i wasnt too low to be there,
after all i was crowd control as well and other then a bad streak of resists
compared to usual i was doing just fine... But i dont like taking hits
either, we're not ment to be first line of defense, we're more like air
support 8)

Minkin
Ayonae Ro
47th level Wood Elf bard

Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.


[Non-text portions of this message have been removed]



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Message: 4
Date: Tue, 23 Jan 2001 14:23:09 -0600
From: "Daniel P. Sniderman" <fuzzbone@...>
Subject: RE: OT Complete heal (was Numbers on Bards)

(Obviously these observations are based on my experiences on my server on
Xegony).

You won't get into a group in Sebelis at 47. I couldn't at 49. Chardok is
very underused and getting a pickup group there is normally unlikely at best
at any level. Karnor is difficult - but in the right group - you might be
okay. I did the Dog tower at about that level. They had a really good
group with cleric and enchanter - and basically told me to stand back and be
careful what I sang to not agro the mobs enough to become a target.

Again - I think your odds of getting a pickup group are low - and it
will
be risky. However if you have a pre-made group that wants you - rock on -
and hope for the best!

Slyde

-----Original Message-----
From: James Schuldes [mailto:jgs@...]
Sent: Tuesday, January 23, 2001 1:37 PM
To: 'eqbards@egroups.com'
Subject: RE: [eqbards] OT Complete heal (was Numbers on Bards)

>>> after all i was crowd control as well and other then a bad streak of
resists
compared to usual i was doing just fine... <<<

Level is God, AC is King, Resist Stats are your best friends.

Sorry, imho, 47 is "too low" for Karnors, Seb and Chardok. I would say 50 is
too low. Get 51 before emabarking on what is going to be a long career in
these places. You won't have those resists. Yes, you can go there and yes,
you can do some stuff but don't be surprized if others are picked to join
groups before you. It has nothing to do with player skill, very little to
do with class specific issues. It's purely a level thing.

Sylly





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________________________________________________________________________

Message: 5
Date: Tue, 23 Jan 2001 15:38:38 -0500
From: "Matt DeBarger" <mattdeba@...>
Subject: Re: OT Complete heal (was Numbers on Bards)

Karnors is fine for lvl 45+ I think. Moat groups especially.
The others I agree on, never been to Sebellis, but I went to Chardok at 49
at 50 and if I agroed a caster, I would die before the cleric could get a
spell off.

"Man, you died fast."





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Message: 6
Date: Tue, 23 Jan 2001 14:33:16 -0600
From: "Daniel P. Sniderman" <fuzzbone@...>
Subject: RE: Portal in GD at the Dead Dragon???

Per Absor's latest comment - Verant claims its never been missing - just
none of the 350,000 active subscribers have figured out how to get in...

http://boards.station.sony.com/everquest/Forum2/HTML/050732.html

Slyde


-----Original Message-----
From: Gordon Hughes [mailto:ghughes@...]
Sent: Tuesday, January 23, 2001 2:17 PM
To: eqbards@egroups.com
Subject: RE: [eqbards] Portal in GD at the Dead Dragon???

Perhaps it's the portal to the Plane of Mischief that's been missing,
presumed non-existant for a while?

-----Original Message-----
From: Kimes, Dean W. [mailto:dean_kimes@...]
Sent: Tuesday, January 23, 2001 2:35 PM
To: 'eqbards@egroups.com'
Subject: [eqbards] Portal in GD at the Dead Dragon???



Ok, not entirely a bard topic, but as collectors of information I figured
someone here would know. Where does this portal go to and what is the key?
Also, I sure don't recall seeing this portal here when I was fighting there
a couple of weeks ago; and how the heck could I have missed that giant
spinning ball??? When did this get added?

Kitasi of E'ci

Please send submissions for the eqbards newsletter to
lol@... with the subject submissions.



Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.



________________________________________________________________________
________________________________________________________________________

Message: 7
Date: Tue, 23 Jan 2001 15:40:36 -0500
From: "Matt DeBarger" <mattdeba@...>
Subject: Re: High Taunt Weapon?

I have been using Sinoche's Partisan and still have no agro trouble when I
melee. To be honest I only have agro trouble if I am doing the triple chant
attack (I pull mobs off our 52 warrior with that), or if I am doing double
regen song with Gypsy Lute...




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Message: 8
Date: Tue, 23 Jan 2001 15:43:05 -0500
From: "Matt DeBarger" <mattdeba@...>
Subject: Re: OT Instruments (was complete heal)

I believe the real reason Mino Horns are wind is power balance. To give a
lvl 18 (with Denons) a magic horn would be very powerful. I found 18-25
comically easy levels using merel store bought insturments and bronze/banded
armor. If I had an extra 15% on DDD, it would be too much...



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Message: 9
Date: Tue, 23 Jan 2001 15:48:23 -0500
From: chris.holden@...
Subject: Manasong and Level 34 Soothing



Has anyone done any numbers on how much mana these give back per tick? I am
now
level 34 and was asked how much mana the manasong gives and hte new Cantana
of
Soothing.

Anyone know?

-Ranian




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Message: 10
Date: Tue, 23 Jan 2001 15:55:17 -0500
From: "Cyr, Thierry" <thierry.cyr@...>
Subject: RE: OT Complete heal (was Numbers on Bards)

I would not go to seb or chardok before 51 for sure... But karnors stuff
starts getting blue at 43-44, 45 is fine, I actually went in now and then at
40. mind you at 45 when i was there i got my partisan from a moat group.
All my SS was given to me by friends, i have yet to see any drop. Live
captain is a fun fun camp, fast paced and great xp. Got a blackjack
(raising 1hb slowly now and then)

Hell the way i look at it, if i can by chance win a jade mace in cap group,
it will be well worth going to karnors. I have to get rid of that damn yak

Minkin

-----Original Message-----
From: Matt DeBarger [mailto:mattdeba@...]
Sent: January 23, 2001 3:39 PM
To: eqbards@egroups.com
Subject: Re: [eqbards] OT Complete heal (was Numbers on Bards)


Karnors is fine for lvl 45+ I think. Moat groups especially.
The others I agree on, never been to Sebellis, but I went to Chardok at 49
at 50 and if I agroed a caster, I would die before the cleric could get a
spell off.

"Man, you died fast."




Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.


________________________________________________________________________
________________________________________________________________________

Message: 11
Date: Tue, 23 Jan 2001 15:57:07 -0500
From: "Cyr, Thierry" <thierry.cyr@...>
Subject: RE: OT Complete heal (was Numbers on Bards)

pickups are easy in karnors, i enter do a lfg and get 2-3 tells right away
80% of the time, if no takers i go outside to ridge, either way this is the
area that is best for me to get pickup groups early in the morning before
going to work and getting good xp since im not on for very long.

-----Original Message-----
From: Daniel P. Sniderman [mailto:fuzzbone@...]
Sent: January 23, 2001 3:23 PM
To: eqbards@egroups.com
Subject: RE: [eqbards] OT Complete heal (was Numbers on Bards)


(Obviously these observations are based on my experiences on my server on
Xegony).

You won't get into a group in Sebelis at 47. I couldn't at 49. Chardok is
very underused and getting a pickup group there is normally unlikely at best
at any level. Karnor is difficult - but in the right group - you might be
okay. I did the Dog tower at about that level. They had a really good
group with cleric and enchanter - and basically told me to stand back and be
careful what I sang to not agro the mobs enough to become a target.

Again - I think your odds of getting a pickup group are low - and it
will
be risky. However if you have a pre-made group that wants you - rock on -
and hope for the best!

Slyde

-----Original Message-----
From: James Schuldes [mailto:jgs@...]
Sent: Tuesday, January 23, 2001 1:37 PM
To: 'eqbards@egroups.com'
Subject: RE: [eqbards] OT Complete heal (was Numbers on Bards)

>>> after all i was crowd control as well and other then a bad streak of
resists
compared to usual i was doing just fine... <<<

Level is God, AC is King, Resist Stats are your best friends.

Sorry, imho, 47 is "too low" for Karnors, Seb and Chardok. I would say 50 is
too low. Get 51 before emabarking on what is going to be a long career in
these places. You won't have those resists. Yes, you can go there and yes,
you can do some stuff but don't be surprized if others are picked to join
groups before you. It has nothing to do with player skill, very little to
do with class specific issues. It's purely a level thing.

Sylly




Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.


________________________________________________________________________
________________________________________________________________________

Message: 12
Date: Tue, 23 Jan 2001 10:59:45 -1000
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
Subject: RE: Portal in GD at the Dead Dragon???

IIRC, the only way anyone figured out how to complete the original Fiery
Avenger quest was when a Guide/GM "leaked" the information directly to a
player (someone in Fires of Heaven). I remember reading a post on the
Whineplay forum a long time ago that stated this. So I don't know if its
actually true or not. If it is true, I wonder if this is how the secret of
entering PoM will be discovered as well?

Galtin of E'ci

-----Original Message-----
From: Daniel P. Sniderman [mailto:fuzzbone@...]
Sent: Tuesday, January 23, 2001 10:33 AM
To: eqbards@egroups.com
Subject: RE: [eqbards] Portal in GD at the Dead Dragon???


Per Absor's latest comment - Verant claims its never been missing - just
none of the 350,000 active subscribers have figured out how to get in...

http://boards.station.sony.com/everquest/Forum2/HTML/050732.html

Slyde


-----Original Message-----
From: Gordon Hughes [mailto:ghughes@...]
Sent: Tuesday, January 23, 2001 2:17 PM
To: eqbards@egroups.com
Subject: RE: [eqbards] Portal in GD at the Dead Dragon???

Perhaps it's the portal to the Plane of Mischief that's been missing,
presumed non-existant for a while?

-----Original Message-----
From: Kimes, Dean W. [mailto:dean_kimes@...]
Sent: Tuesday, January 23, 2001 2:35 PM
To: 'eqbards@egroups.com'
Subject: [eqbards] Portal in GD at the Dead Dragon???



Ok, not entirely a bard topic, but as collectors of information I figured
someone here would know. Where does this portal go to and what is the key?
Also, I sure don't recall seeing this portal here when I was fighting there
a couple of weeks ago; and how the heck could I have missed that giant
spinning ball??? When did this get added?

Kitasi of E'ci

Please send submissions for the eqbards newsletter to
lol@... with the subject submissions.



Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.


Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.


[Non-text portions of this message have been removed]



________________________________________________________________________
________________________________________________________________________

Message: 13
Date: Tue, 23 Jan 2001 21:00:32 -0000
From: "Katie " <thefete@...>
Subject: Make way for the newbie!

Hi all. This is my first posting here (the group was suggested to me
on innoruuk.com) so please be kind. :)

I am new to both EQ and being a bard so bear with me. First of all I
love my bard! I initially started a shaman on my boyfriend's
suggestion and, while I did like her, she just didn't have that
certain something that my bard does.

I've gotten her up to level 10 and I'm wondering about musical
soloing. Right now I have soloed mainly with my weapon damage and
singing. But I have read a few posts about bards soloing with
instruments only and that it is very effective. I did try it out
using chords of dissodance and selo's but it seemed to take forever
to kill something that I could kill much faster with my weapons.

So my question is...how viable is soloing with just instruments and
do I just not have the effective offensive song yet for doing so?

Thanks all and if you see Brhianna on Innoruuk running for her life
and strumming her lute madly wave hello!



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Message: 14
Date: Tue, 23 Jan 2001 11:03:03 -1000
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
Subject: RE: Question on "Drafting"

Well first off you didn't say what level your own character was. He has to
be high enough level to get EXP when grouped with a level 53. Off the top
of my head, I don't know what the minimum level required to get EXP when
grouped with a level 53 is. I would guess you have to be at least in your
40s.

Assuming you are high enough level, your % split of EXP would be X/X+53.
This is the base EXP amount you receive. The group bonus, class bonus, and
zone bonus get added to the base value to determine total EXP received per
kill.

Under the new system, lower level characters get a higher % split of EXP
when grouping with higher level character than they did under the old
system. I have actually been in a group that did not want to add someone
lower level because the person would steal EXP from them. This person was
probably one of those that didn't want to group with hybrids prior to the
new system for the same stupid reason.

Galtin of E'ci

-----Original Message-----
From: chris.holden@... [mailto:chris.holden@...]
Sent: Tuesday, January 23, 2001 7:31 AM
To: eqbards@egroups.com
Subject: [eqbards] Question on "Drafting"




Greeting everyone I have a question on a technique called "Drafting". My
regular group of friends I group with don't want me to fall to far behind on
xp
while I am out for my son's impending birth (my wife would kill me if I
attempt
to play for the first month).

I was told that with the new xp changes that you can group with a higher
level
player in my case a 53 shaman whose toons I group with would take my bard
and
group. He would then procedd to solo mobs and let me get the xp.

The figures I saw (in an email) says the lower level character could "draft"
or
ride the xp off of the higher level shaman. They are estimating the lower
level
would get about 40% of the xp from such a scenario.

Opinions on powerleviling and recent discussion on mediocre players aside (I
have played EQ since it came out and have several characters in the 20's and
30's) would this form of powerleveling be an option? Or is the math wrong?

Thanks for any input.

-Ranian



Please send submissions for the eqbards newsletter to lol@...
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[Non-text portions of this message have been removed]



________________________________________________________________________
________________________________________________________________________

Message: 15
Date: Tue, 23 Jan 2001 13:20:25 -0800
From: "Sean Kennedy" <ksean2@...>
Subject: Re: Question on "Drafting"


----- Original Message -----
From: <chris.holden@...>
To: <eqbards@egroups.com>
Sent: Tuesday, January 23, 2001 9:31 AM
Subject: [eqbards] Question on "Drafting"


>
>
> Greeting everyone I have a question on a technique called "Drafting". My
> regular group of friends I group with don't want me to fall to far behind
on xp
> while I am out for my son's impending birth (my wife would kill me if I
attempt
> to play for the first month).
>
> I was told that with the new xp changes that you can group with a higher
level
> player in my case a 53 shaman whose toons I group with would take my bard
and
> group. He would then procedd to solo mobs and let me get the xp.
>
> The figures I saw (in an email) says the lower level character could
"draft" or
> ride the xp off of the higher level shaman. They are estimating the lower
level
> would get about 40% of the xp from such a scenario.
>
> Opinions on powerleviling and recent discussion on mediocre players aside
(I
> have played EQ since it came out and have several characters in the 20's
and
> 30's) would this form of powerleveling be an option? Or is the math wrong?
>
> Thanks for any input.
>
> -Ranian
>
>
>

Since the exp needed to level goes up by the cube of the level,
but exp gained per mob is split linearly by level (in the new system)
then the lower level partner gets more exp *RELATIVE* to the
exp he needs to level than the higher level, thus "drafting" and
catching up. This also means that, although characters now have
to pay their own racial exp penalty, there is a limit to how far they
will fall behind a regular grouping partner

Unless I bungled the math it's something like
H = Human level
N = Non-Human level
R = Racial modifier for Non-Human

If H^2/N^2 >= R then the Non-Human
stops falling behind.

SDK



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________________________________________________________________________

Message: 16
Date: Tue, 23 Jan 2001 13:58:56 -0700
From: "Kimes, Dean W." <dean_kimes@...>
Subject: RE: High Taunt Weapon?

ROFL!

>From a purely ratio perspective, I can't imagine any weapon is going to
make
you a high agro magnet. Your song choices have way more effect on mob agro
thatn even dual wielding moss twigs would have. It's not like you have
double attack.

Kit

-----Original Message-----
From: Daniel P. Sniderman [mailto:fuzzbone@...]
Sent: Tuesday, January 23, 2001 12:43 PM
To: EQ Bards
Subject: [eqbards] High Taunt Weapon?


Last night in Karnor Dog Tower I won the lotto for a Jade Mace
(9/18) (was a huge argument attached - and at 1:45 AM I was pretty grouchy -
but I got it in the end)

Anywho - a buddy Warrior of mine was concerned that it's high
rate might make me an aggro mob magnet

Slyde Katzenjammer
52nd Level


Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.


________________________________________________________________________
________________________________________________________________________

Message: 17
Date: Tue, 23 Jan 2001 11:25:11 -1000
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
Subject: RE: OT Complete heal (was Numbers on Bards)

Hehe when I was 46, I was running thru EC and saw someone selling SS gloves
for 1K. I didn't have any SS pieces at the time so decided to buy them.
Later on that day I went to Karnor's for the first time. Within 15 minutes
of entering the zone, SS gloves dropped off a dog that my group killed. I
kicked myself in the butt for not having the patience to wait and loot the
piece for myself. BTW Karnor's has been my main hangout since 46. Since
that one incident where the SS gloves dropped 15 minutes into the camp, I
have not seen one piece drop.

Galtin of E'ci

-----Original Message-----
From: Cyr, Thierry [mailto:thierry.cyr@...]
Sent: Tuesday, January 23, 2001 10:55 AM
To: 'eqbards@egroups.com'
Subject: RE: [eqbards] OT Complete heal (was Numbers on Bards)


All my SS was given to me by friends, i have yet to see any drop.


[Non-text portions of this message have been removed]



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Message: 18
Date: Tue, 23 Jan 2001 14:02:53 -0700
From: "Kimes, Dean W." <dean_kimes@...>
Subject: RE: OT Instruments (was complete heal)

Stops=partials right. Agreed only brass instruments have them, that's what
I said ;-)
Simple woodwinds have no reeds. The hunting horn I have really isn't an
instrument at all to be honest, but it is the vibrations created inside the
horn that make the sound you hear. The different shapes of individual horns
affects the sounds heard.

Kit

-----Original Message-----
From: Daniel P. Sniderman [mailto:fuzzbone@...]
Sent: Tuesday, January 23, 2001 12:33 PM
To: eqbards@egroups.com
Subject: RE: [eqbards] OT Instruments (was complete heal)


That is not correct. I'm not sure what you mean by "stops" - if you mean
"Partials" you have it backwards - only brass instruments have partials.
Regardless, the determination of instrument types is by how the sound itself
is generated. For brass instruments - the players lips vibration creates
the sound. This is how you play a Shofar (when I was a child - a big day
for me was when for the first time I beat the Rabbi's son in a
Shofar-blowing competition - after I started taking trombone lessons).

On a woodwind instrument - the sound is created by some part of the
instrument vibrating. On modern instruments - with the exception of the
flute this would be a reed (for a flute it's the vibrations caused by the
wind crossing its mouthpiece

A saxophone - for example - while made of brass is a woodwind
instrument.

As I have been taught (by some very good teachers) - for a brass player - we
are creating the sound itself. The instrument only amplifies the sound.
This is a good thing - because we're not constantly in search of a good
reed. Most sax/clarinet players will tell you if they get one or two in a
box of 20 - they are happy.

Slyde



-----Original Message-----
From: Kimes, Dean W. [mailto:dean_kimes@...]
Sent: Tuesday, January 23, 2001 12:32 PM
To: 'eqbards@egroups.com'
Subject: RE: [eqbards] Instruments (was complete heal)

Actually it is more correct for it to be a wind instrument. Brass
instruments all have stops, wind instruments do not necessarily have them.

Kit

-----Original Message-----
From: Daniel P. Sniderman [mailto:fuzzbone@...]
Sent: Monday, January 22, 2001 3:50 PM
To: eqbards@egroups.com
Subject: RE: [eqbards] Instruments (was complete heal)





Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.


________________________________________________________________________
________________________________________________________________________

Message: 19
Date: Tue, 23 Jan 2001 16:29:46 -0500
From: Adam Wasserman <wassermana@...>
Subject: RE: Question on "Drafting"

You can group with someone who is 2/3 your level, so the minimum to group
with a 53 and get exp is 35 or 36 (depending on how they round)

-----Original Message-----
From: Reece Tom R CPT 25 ID L G4 [mailto:g4mntofcr@...]
Sent: Tuesday, January 23, 2001 4:03 PM
To: eqbards@egroups.com
Subject: RE: [eqbards] Question on "Drafting"


Well first off you didn't say what level your own character was. He has to
be high enough level to get EXP when grouped with a level 53. Off the top
of my head, I don't know what the minimum level required to get EXP when
grouped with a level 53 is. I would guess you have to be at least in your
40s.

Assuming you are high enough level, your % split of EXP would be X/X+53.
This is the base EXP amount you receive. The group bonus, class bonus, and
zone bonus get added to the base value to determine total EXP received per
kill.

Under the new system, lower level characters get a higher % split of EXP
when grouping with higher level character than they did under the old
system. I have actually been in a group that did not want to add someone
lower level because the person would steal EXP from them. This person was
probably one of those that didn't want to group with hybrids prior to the
new system for the same stupid reason.

Galtin of E'ci

-----Original Message-----
From: chris.holden@... [mailto:chris.holden@...]
Sent: Tuesday, January 23, 2001 7:31 AM
To: eqbards@egroups.com
Subject: [eqbards] Question on "Drafting"




Greeting everyone I have a question on a technique called "Drafting". My
regular group of friends I group with don't want me to fall to far behind on
xp
while I am out for my son's impending birth (my wife would kill me if I
attempt
to play for the first month).

I was told that with the new xp changes that you can group with a higher
level
player in my case a 53 shaman whose toons I group with would take my bard
and
group. He would then procedd to solo mobs and let me get the xp.

The figures I saw (in an email) says the lower level character could "draft"
or
ride the xp off of the higher level shaman. They are estimating the lower
level
would get about 40% of the xp from such a scenario.

Opinions on powerleviling and recent discussion on mediocre players aside (I
have played EQ since it came out and have several characters in the 20's and
30's) would this form of powerleveling be an option? Or is the math wrong?

Thanks for any input.

-Ranian



Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.


[Non-text portions of this message have been removed]


Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.


________________________________________________________________________
________________________________________________________________________

Message: 20
Date: Tue, 23 Jan 2001 16:31:49 -0500
From: chris.holden@...
Subject: Re: Make way for the newbie!



I didn't start using instruments to solo until after 18. Then you have two
songs
(Chords and Disssonance?) that are AE DOT's that you can use with Hym and do
more damage for weapons and you can take on a couple of mobs at the same
time.

Now at 34 I switch from instruments to weapons depending on the group make
up.
Check out the Concert Hall (http://www.attcanada.net/~reaper/index.html) and
EQ
Song (http://www.eqsongs.com/) for other good Bard Reference material.

Being a bard (for me and imo) has been lots of fun. I have done Shaman,
Mage,
Warrior, SK, Necro and Chanter and come to my Bard each and every time.

Good luck and enjoy!

-Ranian Aeleroth
Bard of the 34th Song on the Rathe



|--------+----------------------->
| | "Katie " |
| | <thefete@yaho|
| | o.com> |
| | |
| | 01/23/01 |
| | 04:00 PM |
| | Please |
| | respond to |
| | eqbards |
| | |
|--------+----------------------->

>---------------------------------------------------------------------------
-|
|
|
| To: eqbards@egroups.com
|
| cc: (bcc: Chris Holden/Technology/Equifax)
|
| Subject: [eqbards] Make way for the newbie!
|

>---------------------------------------------------------------------------
-|



Hi all. This is my first posting here (the group was suggested to me
on innoruuk.com) so please be kind. :)

I am new to both EQ and being a bard so bear with me. First of all I
love my bard! I initially started a shaman on my boyfriend's
suggestion and, while I did like her, she just didn't have that
certain something that my bard does.

I've gotten her up to level 10 and I'm wondering about musical
soloing. Right now I have soloed mainly with my weapon damage and
singing. But I have read a few posts about bards soloing with
instruments only and that it is very effective. I did try it out
using chords of dissodance and selo's but it seemed to take forever
to kill something that I could kill much faster with my weapons.

So my question is...how viable is soloing with just instruments and
do I just not have the effective offensive song yet for doing so?

Thanks all and if you see Brhianna on Innoruuk running for her life
and strumming her lute madly wave hello!


Please send submissions for the eqbards newsletter to lol@...
with
the subject submissions.







________________________________________________________________________
________________________________________________________________________

Message: 21
Date: Tue, 23 Jan 2001 14:27:13 -0700
From: "Kimes, Dean W." <dean_kimes@...>
Subject: RE: Portal in EW at the Dead Dragon???

LOL! Unless it was built entirely out of particles and I had them turned
off I am 100% certain it was not there when I fought giants from the foot of
the thing for 2 days.

Kit

-----Original Message-----
From: Daniel P. Sniderman [mailto:fuzzbone@...]
Sent: Tuesday, January 23, 2001 1:33 PM
To: eqbards@egroups.com
Subject: RE: [eqbards] Portal in GD at the Dead Dragon???


Per Absor's latest comment - Verant claims its never been missing - just
none of the 350,000 active subscribers have figured out how to get in...

http://boards.station.sony.com/everquest/Forum2/HTML/050732.html

Slyde


-----Original Message-----
From: Gordon Hughes [mailto:ghughes@...]
Sent: Tuesday, January 23, 2001 2:17 PM
To: eqbards@egroups.com
Subject: RE: [eqbards] Portal in GD at the Dead Dragon???

Perhaps it's the portal to the Plane of Mischief that's been missing,
presumed non-existant for a while?

-----Original Message-----
From: Kimes, Dean W. [mailto:dean_kimes@...]
Sent: Tuesday, January 23, 2001 2:35 PM
To: 'eqbards@egroups.com'
Subject: [eqbards] Portal in GD at the Dead Dragon???



Ok, not entirely a bard topic, but as collectors of information I figured
someone here would know. Where does this portal go to and what is the key?
Also, I sure don't recall seeing this portal here when I was fighting there
a couple of weeks ago; and how the heck could I have missed that giant
spinning ball??? When did this get added?

Kitasi of E'ci

Please send submissions for the eqbards newsletter to
lol@... with the subject submissions.



Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.


Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.


________________________________________________________________________
________________________________________________________________________

Message: 22
Date: Tue, 23 Jan 2001 16:31:30 -0500
From: JESSICA_WEBBER@...
Subject: Re: Make way for the newbie!


Bah! I'm the list newbie and refuse to give up the title! :-)

At level 10 I wouldn't advise all-instruments. At level 12, try Hymn, CoD,
and Bellow with a mandolin. It took me a while before this became a more
lethal combo than Hymn, Warsong, and CoD, but by level 13 it's a very safe
way to solo and much, much, much more effective against multiple mobs.

I was soloing two or three blue mobs at a time just recently and found I
could start a battle at 3 and a half bubbles of health and end the battle
at nearly full health.

Peace
Evulia of Tunare
Bard of 14 levels
Official List Newbie (don't worry Katie, you'll outlevel me within a week)




"Katie "
<thefete@yaho To: eqbards@egroups.com
o.com> cc:
Subject: [eqbards] Make way for
01/23/2001 the newbie!
04:00 PM
Please
respond to
eqbards






Hi all. This is my first posting here (the group was suggested to me
on innoruuk.com) so please be kind. :)

I am new to both EQ and being a bard so bear with me. First of all I
love my bard! I initially started a shaman on my boyfriend's
suggestion and, while I did like her, she just didn't have that
certain something that my bard does.

I've gotten her up to level 10 and I'm wondering about musical
soloing. Right now I have soloed mainly with my weapon damage and
singing. But I have read a few posts about bards soloing with
instruments only and that it is very effective. I did try it out
using chords of dissodance and selo's but it seemed to take forever
to kill something that I could kill much faster with my weapons.

So my question is...how viable is soloing with just instruments and
do I just not have the effective offensive song yet for doing so?

Thanks all and if you see Brhianna on Innoruuk running for her life
and strumming her lute madly wave hello!


Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.






________________________________________________________________________
________________________________________________________________________

Message: 23
Date: Tue, 23 Jan 2001 11:37:20 -1000
From: Reece Tom R CPT 25 ID L G4 <g4mntofcr@...>
Subject: Avoiding faction hits in PoG when pulling

Was wondering if there is any way for a bard to serve as main puller in PoG
without taking a negative Tunare faction hit? From what I have read, a lot
of folks are using non-KOS players to serve as scouts in PoG in order to
lead the puller to the next mob. If there was some way for us to remain
non-KOS while pulling, think this could be a lot of fun since we could both
scout and pull.
I was thinking that one possibility is for an enchanter to cast mem blur on
the mob as you pulled it back to the camp. Another option would be for the
bard to camp as soon as he dropped the mob off at the camp. This would work
assuming you can camp out before the raid members killed the mob. Anyone
know if these two options will work? Any other options?
In every major raid I have attended, I almost always end up playing mana
battery or resist buffer. This is all fine and dandy, but getting to be main
scout/puller for a major raid sounds like it would be a lot of fun.
Galtin of E'ci



[Non-text portions of this message have been removed]



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Message: 24
Date: Tue, 23 Jan 2001 15:33:47 -0600
From: "Daniel P. Sniderman" <fuzzbone@...>
Subject: RE: OT Complete heal (was Numbers on Bards)

I meant Karnor might be difficult for a 47 Bard. At 52 - I can get a pickup
almost immediately. On Xegony it's the easiest zone on the server for me to
get into a group. People there realize a Bard can handle CC - much less so
has been my experience in Sebelis. And as I mentioned - on Xegony - pickups
are next to impossible on Chardok due to under use.

Slyde
-----Original Message-----
From: Cyr, Thierry [mailto:thierry.cyr@...]
Sent: Tuesday, January 23, 2001 2:57 PM
To: 'eqbards@egroups.com'
Subject: RE: [eqbards] OT Complete heal (was Numbers on Bards)

pickups are easy in karnors, i enter do a lfg and get 2-3 tells right away
80% of the time, if no takers i go outside to ridge, either way this is the
area that is best for me to get pickup groups early in the morning before
going to work and getting good xp since im not on for very long.





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Message: 25
Date: Tue, 23 Jan 2001 15:41:08 -0600
From: Daryl Schwemley <drs@...>
Subject: RE: Make way for the newbie!

Welcome to our little community! Feel free to ask questions and to jump in
at anytime.

To answer your question, instrument soloing isn't typically done until you
get Denon's Disruptive Discord at level 18. At that point, you can do a
three song twist of DDD, HoR, and CoD with the appropriate instruments for
more raw damage output with healing than a typical untwinked bard can do
with weapons.

Gilgurth


[Non-text portions of this message have been removed]



________________________________________________________________________
________________________________________________________________________





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[Non-text portions of this message have been removed]



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Message: 2
Date: Tue, 23 Jan 2001 17:21:58 -0800
From: Windleaf Mistsong <windleaf@...>
Subject: RE: Digest Number 1272

Next time could you delete the rest of the digest? That takes up way too
much bandwidth for those who have to download their email over slow modem
lines as well as anyone who would have to pay for how much data they
download. Just a courtesy. :-)

At 07:22 PM 1/23/01 -0500, you wrote:
>Sorry, but Friars of Heathens has NOT been to Sleepers Tomb yet. no one has
>
>Alice - "Would you tell me, please, which way I ought to walk from here?"
>Cheshire Cat - "That depends a good deal on where you want to get to."
>Alice - "I don't much care where."
>Cheshire Cat - "Then it doesn't matter which way you walk."
>Alice - "So long as I get somewhere."
>Cheshire Cat - "Oh, you're sure to do that, if you only walk long enough!"

Lol.

<snip>



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Message: 3
Date: Tue, 23 Jan 2001 17:58:19 -0600
From: "Daniel P. Sniderman" <fuzzbone@...>
Subject: RE: OT Instruments (was complete heal)



- FB

-----Original Message-----
From: Windleaf Mistsong [mailto:windleaf@...]
Sent: Tuesday, January 23, 2001 5:17 PM
To: eqbards@egroups.com
Subject: RE: [eqbards] OT Instruments (was complete heal)


>-----Original Message-----
>From: Daniel P. Sniderman [mailto:fuzzbone@...]
>Sent: Tuesday, January 23, 2001 12:33 PM
>To: eqbards@egroups.com
>Subject: RE: [eqbards] OT Instruments (was complete heal)
<snip>
>As I have been taught (by some very good teachers) - for a brass player -
we
>are creating the sound itself. The instrument only amplifies the sound.
>This is a good thing - because we're not constantly in search of a good
>reed. Most sax/clarinet players will tell you if they get one or two in a
>box of 20 - they are happy.

You should have said most "good" sax/clarinet players. I played clarinet a
long time ago and was just happy if the reed wasn't split or moldy. And to
think I used to have to suck on those things, ewww.
I was referring to my buddies - all professionals...


At 04:12 PM 1/23/01 -0600, you wrote:
>Read your comment wrong about stops - but you are still wrong on hunting
>horns. The Sound is made by "Buzzing" the brass method and they do have
>partials - they are harder to make but there (I've tried them out).
>
>The determining factor - for flutes and early winds - the vibration is the
>resistance of the air crossing a blow hole. The hunting horns are NOT
>played that way. The shape of the horn is NOT an issue for determining how
>the sound is created, only altered.
>
>Slyde

All brass instruments are technically wind instruments, since it requires
wind to make the sound, as any string player. :-)
The correct term is certainly "Woodwind" - most EQ'ers assume Verant meant
"Woodwind" when they said wind..


I would've assumed all "wind" instruments should be woodwinds (flutes,
fifes) and "brass" would have been the various horns found in the world as
I agree with Slyde about the way the sound is created with the instrument.

Seems Verant is taking the word "brass" literally as meaning any instrument
actually made of brass. Anything else is a "wind". I would have thought
that all "brass" should have been anything using that particular mouthpiece
while "wind" would have been any type of "woodwind" instrument (flutes,
clarinets, saxophones, etc).

What I really want to know is when we get our battle sousaphone! Woot! Tuba
Run!
I would kill for a trombone - especially if we had a trombone graphic~!


---Windleaf


Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.



________________________________________________________________________
________________________________________________________________________

Message: 4
Date: Tue, 23 Jan 2001 23:37:26 -0500
From: "Christopher M Andrews" <cmandy_drew@...>
Subject: Re: High Taunt Weapon?

I'm pretty sure the best way to taunt a mob off of anyone, when charm fails,
is using triple chant.. And if that bugger isn't rooted or snared, you can
bet the farm he'll be up in your doodoo. Nostrolo's Tambourine alone did the
trick, and at L52 with selos' drum, I figured it to be around 126/tick
(provided no resists throughout.) (don't know if the numbers are different
on a mob than a PC, i tested it on myself)

So throw all your instruments away, and sing/play your heart out. just MHO
=)



________________________________________________________________________
________________________________________________________________________

Message: 5
Date: Tue, 23 Jan 2001 23:48:27 -0500
From: "Christopher M Andrews" <cmandy_drew@...>
Subject: Re: Clarification on root/snare "fixes" ... Was: Avoiding faction
hits in PoG when pulling

Why can you not camp once the mob is off you? surely you can't take a
faction hit if you're not logged on? Pulling in PoG is a breeze when you
have lightning speed. In my experience, many things have SoW or better, and
the bard will have the best time making it back to the ambush unharmed (or
dead).

Also.. I seem to remember very few times at all that i've been either snared
or rooted while playing Selo's. I don't remember actuallly being able to
*break* them when firing up the song though. Since this last "fix," what
has everyone discovered? Can you still be immune to movement hindrances such
as these, or can you be caught mid-stride with a root or snare from a long
distance caster?



________________________________________________________________________
________________________________________________________________________

Message: 6
Date: Wed, 24 Jan 2001 08:15:57 -0500
From: Christopher Sanders <christopher.sanders@...>
Subject: RE: Make way for the newbie!

Hehe...I don't think I've ever seen a scramble for last place. :)

At

-----Original Message-----
From: JESSICA_WEBBER@... [mailto:JESSICA_WEBBER@...]
Sent: Tuesday, January 23, 2001 4:32 PM
To: eqbards@egroups.com
Subject: Re: [eqbards] Make way for the newbie!



Bah! I'm the list newbie and refuse to give up the title! :-)

At level 10 I wouldn't advise all-instruments. At level 12, try Hymn, CoD,
and Bellow with a mandolin. It took me a while before this became a more
lethal combo than Hymn, Warsong, and CoD, but by level 13 it's a very safe
way to solo and much, much, much more effective against multiple mobs.

I was soloing two or three blue mobs at a time just recently and found I
could start a battle at 3 and a half bubbles of health and end the battle
at nearly full health.

Peace
Evulia of Tunare
Bard of 14 levels
Official List Newbie (don't worry Katie, you'll outlevel me within a week)





"Katie "

<thefete@yaho To: eqbards@egroups.com

o.com> cc:

Subject: [eqbards] Make way for

01/23/2001 the newbie!

04:00 PM

Please

respond to

eqbards









Hi all. This is my first posting here (the group was suggested to me
on innoruuk.com) so please be kind. :)

I am new to both EQ and being a bard so bear with me. First of all I
love my bard! I initially started a shaman on my boyfriend's
suggestion and, while I did like her, she just didn't have that
certain something that my bard does.

I've gotten her up to level 10 and I'm wondering about musical
soloing. Right now I have soloed mainly with my weapon damage and
singing. But I have read a few posts about bards soloing with
instruments only and that it is very effective. I did try it out
using chords of dissodance and selo's but it seemed to take forever
to kill something that I could kill much faster with my weapons.

So my question is...how viable is soloing with just instruments and
do I just not have the effective offensive song yet for doing so?

Thanks all and if you see Brhianna on Innoruuk running for her life
and strumming her lute madly wave hello!


Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.





Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.



________________________________________________________________________
________________________________________________________________________

Message: 7
Date: Wed, 24 Jan 2001 08:20:39 -0500
From: Christopher Sanders <christopher.sanders@...>
Subject: RE: Avoiding faction hits in PoG when pulling

That sounds just...wrong. I mean...how fun is that?

I think Solitaire draw 3 Vegas style no timer sounds more interesting than
that.

/em tosses in his 2cp

At

-----Original Message-----
From: Reece Tom R CPT 25 ID L G4 [mailto:g4mntofcr@...]
Sent: Tuesday, January 23, 2001 4:37 PM
To: EQBards
Subject: [eqbards] Avoiding faction hits in PoG when pulling


Was wondering if there is any way for a bard to serve as main puller in PoG
without taking a negative Tunare faction hit? From what I have read, a lot
of folks are using non-KOS players to serve as scouts in PoG in order to
lead the puller to the next mob. If there was some way for us to remain
non-KOS while pulling, think this could be a lot of fun since we could both
scout and pull.
I was thinking that one possibility is for an enchanter to cast mem blur on
the mob as you pulled it back to the camp. Another option would be for the
bard to camp as soon as he dropped the mob off at the camp. This would work
assuming you can camp out before the raid members killed the mob. Anyone
know if these two options will work? Any other options?
In every major raid I have attended, I almost always end up playing mana
battery or resist buffer. This is all fine and dandy, but getting to be main
scout/puller for a major raid sounds like it would be a lot of fun.
Galtin of E'ci



[Non-text portions of this message have been removed]


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________________________________________________________________________

Message: 8
Date: Wed, 24 Jan 2001 08:22:05 -0500
From: Christopher Sanders <christopher.sanders@...>
Subject: RE: OT Instruments (was complete heal)

ROFL

Me and you, Halana/Tani. :) I just skim these. Wayyy to much detail for
this poor, uneducated bardling. :)

At

-----Original Message-----
From: Cranfill, Wendy [mailto:Wendy_Cranfill@...]
Sent: Tuesday, January 23, 2001 4:51 PM
To: 'eqbards@egroups.com'
Subject: RE: [eqbards] OT Instruments (was complete heal)


Gah!!!! What are you all? A bunch of engineers? Analyzing things to death!
*ducks*

Halana/Tani
Solusek Ro

> -----Original Message-----
> From: Kimes, Dean W. [mailto:dean_kimes@...]
> Sent: Tuesday, January 23, 2001 2:03 PM
> To: 'eqbards@egroups.com'
> Subject: RE: [eqbards] OT Instruments (was complete heal)
>
>
> Stops=partials right. Agreed only brass instruments have
> them, that's what
> I said ;-)
> Simple woodwinds have no reeds. The hunting horn I have
> really isn't an
> instrument at all to be honest, but it is the vibrations
> created inside the
> horn that make the sound you hear. The different shapes of
> individual horns
> affects the sounds heard.
>
> Kit
>
> -----Original Message-----
> From: Daniel P. Sniderman [mailto:fuzzbone@...]
> Sent: Tuesday, January 23, 2001 12:33 PM
> To: eqbards@egroups.com
> Subject: RE: [eqbards] OT Instruments (was complete heal)
>
>
> That is not correct. I'm not sure what you mean by "stops" -
> if you mean
> "Partials" you have it backwards - only brass instruments
> have partials.
> Regardless, the determination of instrument types is by how
> the sound itself
> is generated. For brass instruments - the players lips
> vibration creates
> the sound. This is how you play a Shofar (when I was a child
> - a big day
> for me was when for the first time I beat the Rabbi's son in a
> Shofar-blowing competition - after I started taking trombone lessons).
>
> On a woodwind instrument - the sound is created by some part of the
> instrument vibrating. On modern instruments - with the
> exception of the
> flute this would be a reed (for a flute it's the vibrations
> caused by the
> wind crossing its mouthpiece
>
> A saxophone - for example - while made of brass is a woodwind
> instrument.
>
> As I have been taught (by some very good teachers) - for a
> brass player - we
> are creating the sound itself. The instrument only amplifies
> the sound.
> This is a good thing - because we're not constantly in search
> of a good
> reed. Most sax/clarinet players will tell you if they get
> one or two in a
> box of 20 - they are happy.
>
> Slyde
>
>
>
> -----Original Message-----
> From: Kimes, Dean W. [mailto:dean_kimes@...]
> Sent: Tuesday, January 23, 2001 12:32 PM
> To: 'eqbards@egroups.com'
> Subject: RE: [eqbards] Instruments (was complete heal)
>
> Actually it is more correct for it to be a wind instrument. Brass
> instruments all have stops, wind instruments do not
> necessarily have them.
>
> Kit
>
> -----Original Message-----
> From: Daniel P. Sniderman [mailto:fuzzbone@...]
> Sent: Monday, January 22, 2001 3:50 PM
> To: eqbards@egroups.com
> Subject: RE: [eqbards] Instruments (was complete heal)
>
>
>
>
>
> Please send submissions for the eqbards newsletter to
> lol@...
> with the subject submissions.
>
> Please send submissions for the eqbards newsletter to
> lol@... with the subject submissions.
>

Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.



________________________________________________________________________
________________________________________________________________________

Message: 9
Date: Wed, 24 Jan 2001 08:52:06 -0500
From: "Matt DeBarger" <mattdeba@...>
Subject: Re: Make way for the newbie!

You really cant solo with insturments till 18 when you got Denon's. If you
are not twinked, grouping from levels 10-18 is your best bet. Twinked, you
could easily handle those levels on your own...



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Message: 10
Date: Wed, 24 Jan 2001 08:56:29 -0500
From: "Lora Roa" <loraroa@...>
Subject: Re: Make way for the newbie!

Eh? no ...

I could easily do 1-3 wisps with Bellows/Chords/Hymm ... 1-2 without
bellows. Nice on a newbie too since Hymm and Chords are both string. If
you need a break .. have Selo's up and kite a sec with heal/selo but usually
you won't need to. Have a the lute to drum hotkey setup - and you should
always make zone if you need to bail out. Spiders (have to sit to outheal
the poison so bad) and YKs (hit harder than the wisps) are a no-no.
Skellies Bad too (stun). Got a few looks to be sure .. but it worked! Great
for pp too at those levels - which if untwinked is also something to
consider.

Menuette
singer, drunkard




----- Original Message -----
From: Matt DeBarger <mattdeba@v<br/><br/>(Message over 64 KB, truncated)