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Message ID: 23500
Date: Wed Jan 24 21:46:35 GMT 2001
Author: Cranfill, Wendy
Subject: RE: [eqbards] Velious faction imbalance (was Avoiding faction hit s in PoG when pulling)
> -----Original Message-----
> From: Reece Tom R CPT 25 ID L G4 [mailto:g4mntofcr@...]
> Sent: Wednesday, January 24, 2001 2:08 PM
> To: eqbards@egroups.com
> Subject: [eqbards] Velious faction imbalance (was Avoiding
> faction hits
> in PoG when pulling)
>
>
> On a related note since we were talking about risk/reward in Velious:
>
> I think the entire Velious faction/loot setup is all out of
> balance. Seems
> to me that allying with the giants is far and away the best
> choice. The
> giants give the most quests (not counting class armor quests
> which all three
> factions have) and you have more places to hunt since you
> don't have to
> worry about screwing up Coldain/dragon faction. The Coldain
> don't appear to
> give any decent quests other than the Garadain series and the
> Phenocryst
> Focus series (BTW I really like how those quest series are
> set up. Wish
> there were a lot more like them in the game). If you want to maintain
> dragon faction, your limited in the places you can go beyond
> Kael Drakkal.
> Dragons appear to be the worst faction to ally with. Seems
> like all the
> best items/hardest zones in Velious will ruin dragon faction.
> So if you
> ally with them, you are really limiting your options on
> places you can hunt.
> Not really certain how good the quests are that you can get from the
> dragons.
>
> Would like to hear from those of you who have explored a lot
> of Velious to
> see what you think.
>
> Galtin of E'ci
>
>
>
>
>
> -----Original Message-----
> From: James Schuldes [mailto:jgs@...]
> Sent: Wednesday, January 24, 2001 6:12 AM
> To: 'eqbards@egroups.com'
> Subject: RE: [eqbards] Re: Avoiding faction hits in PoG when pulling
>
>
> What I dont understand is: why is our loot dropping there?
>
> Yes, there are quests that offer very similar rewards but
> have you tried to
> get them? PoG drops the items, Giants simply do not drop the
> items (needed
> for questing) at a rate anywhere close to PoG *and* some gems
> are still not
> found yet.
>
> I would guess that Verant made a mistake in PoG - I am
> guessing that they
> thought it would be uber-hard - or at least as hard as the
> "other ways" to
> get the similar items.
>
> They continue to fail to understand what motivates the
> players. On top of
> that, they do not structure the "reward system" to support
> the "content"
> (role play, history, lore, etc) or background story. In some
> ways, it is
> interesting that players can "choose" who to side with but it
> is a joke for
> them to ignore the fact that the majority of players will
> follow the course
> of least resistence toward the path of the most loot.
>
> Sylly
>
>
> -----Original Message-----
> From: Reeves, Patrick W [mailto:pwr3@...]
> Sent: Wednesday, January 24, 2001 9:42 AM
> To: 'eqbards@egroups.com'
> Subject: RE: [eqbards] Re: Avoiding faction hits in PoG when pulling
>
>
> True. Of course the simpliest way to avoid faction hits in
> PoG is to NOT
> HUNT THERE :) As Rokenn follows Tunare he certainly will not
> be, and shame
> on you wood elves that go there to kill your godess'
> creations. What are
> you Teir'dal or something? haha
>
> My monk on the other hand is only 2 levels a way from smackin around
> Tunare's creations, hehe. Must get a silver moon bracer.
>
> Rokenn
>
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> [Non-text portions of this message have been removed]
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>
> Please send submissions for the eqbards newsletter to
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