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Message ID: 23517
Date: Thu Jan 25 00:45:28 GMT 2001
Author: Kenneth E. Bachman
Subject: Re: [eqbards] Clarification on root/snare "fixes" ... Was: Avoidi ng faction hits in PoG when pulling


Is PoG faction (or any faction, for that matter) unfixable? I've heard that all faction can now be fixed
except that which has no positive faction quests of any sort. And the negative PoG factions (aside from
the ones inside PoG itself) can be fixed by running around Crushbone with AE songs on (to get to dubious),
then giving a ton of muffins to Pandos (that guy's a pig). (I'm warmly now, but I only got one
inadvertent kill in PoG).

Has anyone here thoroughly crushed their factions and then tested to see whether they were able to get it
back?

Kenross Cantoforjado, 56 songs, Innoruuk




"Cranfill, Wendy" wrote:

> Well you wouldn't want to camp EVERY time the mob is off you because:
>
> 1. It takes 2-5 minutes to camp each time. Believe me, unless you are the
> only viable pulling option, your friends and guildmates are going to get
> VERY irritated waiting for you to come back each mob.
>
> 2. We had seveal guildmembers of the high elven cleric and wood elf druid
> and ranger persuasions along with us as scouts. Two of them had little
> messups.. one healed when he thought there was no aggro and the other had a
> mis- /assist and they took faction hits. They went to KOS in ONE faction
> hit.
>
> My advice... if you don't want the faction hit, don't pull. You're going to
> get one unless you're VERY careful and VERY slow, which will annoy everyone
> else.
>
> Just my two cents....
>
> Halana 58th Shammy, Dain lunch
> Tani 40th Bardette
> Solusek Ro
>
> > -----Original Message-----
> > From: Christopher M Andrews [mailto:cmandy_drew@...]
> > Sent: Tuesday, January 23, 2001 9:48 PM
> > To: eqbards@egroups.com
> > Subject: Re: [eqbards] Clarification on root/snare "fixes" ... Was:
> > Avoiding faction hits in PoG when pulling
> >
> >
> > Why can you not camp once the mob is off you? surely you can't take a
> > faction hit if you're not logged on? Pulling in PoG is a
> > breeze when you
> > have lightning speed. In my experience, many things have SoW
> > or better, and
> > the bard will have the best time making it back to the ambush
> > unharmed (or
> > dead).
> >
> > Also.. I seem to remember very few times at all that i've
> > been either snared
> > or rooted while playing Selo's. I don't remember actuallly
> > being able to
> > *break* them when firing up the song though. Since this last
> > "fix," what
> > has everyone discovered? Can you still be immune to movement
> > hindrances such
> > as these, or can you be caught mid-stride with a root or
> > snare from a long
> > distance caster?
> >
> >
> > Please send submissions for the eqbards newsletter to
> > lol@... with the subject submissions.
> >
>
> Please send submissions for the eqbards newsletter to lol@... with the subject submissions.