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Message ID: 23694
Date: Sat Feb 3 17:51:29 GMT 2001
Author: Chris Holden
Subject: Changes on Test for all Classes.


CHANGES ON TEST, FEBRUARY 3, 2001
1) Superior Healing moved to level 51 for shamans and druids. casting
difficulty reduced

2) New level 55 Druid and shaman spell, Chloroblast, similar to remedy for
clerics.

3) New Druid spell at level 60, upgrade to superior healing, Natures Touch.

4) Paladins:

a) Add Endure Magic spell at level 30

b) Add Resist Magic at 55

c) Move Guard spell from 49 to 39

d) Move Armor of Faith from 53 to 49

e) New level 53 paladin spell, Divine Glory, clone of divine
strength but 100 hp instead of 200

f) New level 59 spell, Celestial Cleansing 110 hp healdot per tick,
for 4 ticks. 1.5 second casting time. Recast time 30 secs.

g) Defense skill cap made exactly same as warriors

5) Shadowknights:

a) Remove artificially inflated mana cost for pre level 50 lifetap
spells

b) Move Spirit Tap to level 55

c) Move Drain Spirit to level 57

d) Add Drain Soul at level 60

e) Grim Aura added at level 22

f) Move Shieldskin to level 34

g) Mini Intensify Death pet buff added at 29, 10% (min) haste 5 str
5 ac

h) Add Diamondskin spell at 59

i) Defense skill cap made exactly same as warriors

6) Rangers:

a) Add Endure Cold at 22

b) Add Skin Like Nature at 59

c) Add FireFist at 22

d) Move Bramblecoat from 49 to 39

e) Add Spikecoat at 49

f) Add resist cold at 55

g) Add Panic Animal at 22

i) Offense and weapons skill made identical to warriors


7) Bards:

a) Cassindra`s Chant of Clarity for Bards at level 20

b) Bards defensive skill made exactly the same as a warriors

8) Magicians

a) New level 59 spell, Valiant Companion, makes pet immune to fear
(own pet only)

b) New level 39 spell, Summon Companion, if pet not noticed by any
hostile npcs, pet returns to you instantly.

c) Rain spells no longer count pets against total number of entities
they can damage (all rain spells)

d) Expedience for Mages at level 29. Target casters pet, J Boot
speed buff for pet only

9) Warriors

a) Aggressive and Defensive disciplines fixed before they would only
affect damage taken and not affect damage dealt out. Now they
affect both as designed.

10) New Scrolls are temporarily avaiable in East Commons


-Ranian