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Message ID: 23989
Date: Mon Feb 26 21:22:25 GMT 2001
Author: Jeffrey Sue
Subject: RE: [eqbards] Bard% was (Patch message)
> >this has nothing to do with my point, which was that you cannot selectivelyactually the 14 unallied segments would actually be allied for most of the bard
>disregard
> >small segments of the population in an mmorpg because EVERYONE is part of a
>small
> >segment of the population. just because it doesn't affect YOU doesn't mean
>it isn't
> >important.
>
>That's only true if the opposing segments are of equal size. When bards are
>a 4% segment out of 14 unallied segments none totaling over 15% they are
>significant. When pvp is 7% out of two total segments where the other
>segment is 93% they are insignificant. To balance the effects on the whole
>population of anything because of the effect on that 7% is patently unsound.
> >If a lot of people don't know all that bards can do, then a major reasonbut class balance has nothing to do with the balance between return on work and
>there aren't >more
> >bards would be ignorance, not some ''underpoweredness'' to the class. i
>agree that >...
> >what bards can do don't want to work that hard when they are playing a
>game.
>
>Not likely. The reason more people don't play them is because the return on
>the work invested is not proportionate. Unless you truly enjoy the actual
>work involved, there is no reason to play a bard. Some people do enjoy the
>constant challenge despite the fact it is not rewarded equivalently to the
>lesser challenges of other classes.
>Bards are not some Nietzschian ideal class that only those who are willingi dunno what nietzschian is, but by your definition, that actually seems to describe
>to sacrifice can play and for which they are rewarded with awesome powers.
>It is inherently arrogant to assume that bards are actually really powerfulare you denying that there are people out there who are ignorant or who are lazy?
>but are not played by more people solely because of ignorance, laziness, or
>incapacity.