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Message ID: 24138
Date: Wed Feb 28 22:34:06 GMT 2001
Author: Jeffrey Sue
Subject: RE: [eqbards] Whats the arguement?


At 10:39 AM 2/28/01 -0600, you wrote:
>I'm have to argue semantics here. You effectively argue that we are
>powerful - and even "not-underpowered". The power you describe here is one
>that makes it easy for us to get into groups - especially given the small
>number of bards in general. The Druids and Rangers in my guild get
>frustrated at how much more difficult it is for them to get in groups in,
>say Karnor - while I get often get tells asking me if I'm a group (even when
>I don't have LFG flag on).
>Arguing semantically even further - I could argue you have made not a single
>argument towards power - only versatility - but that would pretty much be
>arguing for arguing sake - I think you DO make a good arugment that bards
>aren't underpowered and are consistently powerful vis-à-vis other classes.
>On the other hand, I have yet to see an effective argument by you or anyone
>else that bards are "Over" Powered. To be "Over Powered" would imply that
>the class needs to be "nerfed". If we were overpowered - you would often
>see people say "we can't start this group until we have a bard". I've seen
>this said about clerics, enchanters, even Shaman, but never Bards.
>Slyde

what i mean by ''power'' is how effective a character is, as a whole. this includes in
a group and soloing, indoors and outdoors, big raids and experience groups, etc.
in the group setting for example, power would be how effective you make the group.
in other words, say you have a 5 person group, shaman, sk, druid, rogue, necro, around
level 55ish who could get to and handle the necrosis in sebilis fairly easily. they may not
be able to handle the kitchen or commander/broog/pickler or crypt. now add a class
to this group. how many classes will now enable them to do kitchen or back disco or
crypt? cleric possibly, enchanter maybe (due to the fact that if the enchanter gets resisted
he's probably dead), bard almost certainly (i'm assuming a good bard who knows lament
pulling and is fairly good at crowd control), any other class probably not. now admittedly
if you had a 5 person group consisting of cleric, enchanter, warrior, rogue, wizard, the
bard will not add as much effectiveness to the group, but what other class will? i believe
that in the ''average'' group makeup (for exp hunting) we are add more effectivity to a
group than most if not all other classes.