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Message ID: 2476
Date: Sat Jun 26 20:34:51 BST 1999
Author: Codo the Mysterious
Subject: Re: Skill caps?


The info I have says that Sneak caps at 75 for bards, and that Forage caps
at 40....

Here, let me post the caps I have info on...

1H Blunt 200
1H Slash 200
Hand to Hand 40
Piercing 200
Sense Heading 200
Singing 200
Percussion 200
String 200
Dodge 125
Brass 200
Forage 40
Wind 200
Dual Wield 200
Sneak 75
Safe Fall 40
Hide 40
Instill Doubt 40 (Maybe)
Disarm Traps 40
Track 35
Pick Lock 40
Trade Skills 200

Lulen

----- Original Message -----
From: Dudley Stewart <dud@...>
To: <eqbards@onelist.com>
Sent: Friday, June 25, 1999 19:53
Subject: Re: [eqbards] Skill caps?


> From: Dudley Stewart <dud@...>
>
> No no, I've encountered no camps yet. Forage is a really difficult one to
> raise since it recycles so seldom and fails a lot. Keep trying, it'll go
> up. As far as other caps - I'm sneaking about at 60 or so (and rising) at
> 23rd, so that's not capped at 40 for sure. Seriously doubt other skills
are
> capped, wouldn't make sense.
>
> Dud
>
> -----Original Message-----
> From: Kimes, Dean W. [SMTP:Dean_Kimes@...]
> Sent: Friday, June 25, 1999 3:15 PM
> To: 'eqbards@onelist.com'
> Subject: [eqbards] Skill caps?
>
> From: "Kimes, Dean W." <Dean_Kimes@...>
>
> I recently noticed that despite getting the foraging skill at 12th level
it
> has never increased. I was then informed that many of our skills have
caps
> on them of 40 or so. What's the deal with this? I really don't like the
> idea of skill caps, especially on a simple self preservation skill like
> foraging. You already can't sell what you forage so why put a cap on it?
> Does anyone know any more on this and what the possible reasoning behind
> them could be? What are bards just too stupid to learn these things
really
> well? Its not bad enough we all get the useless skill of brass
instruments
> at 12th level, which cannot be used till 18th. Now Wood Elves get no new
> skill at 12th since forage is already maxed and hide is already at the
> supposed cap as well. Does that mean the xp penalty we take for being
able
> to start with those skills will go away once we actually have them? I
> think
> not. I'm usually not big on ranting, but this has me really steamed.
What
> good is it to get a skill at 25th level that caps at a point where it will
> only work on things 10+ levels below you?
>
> J.M. Any thoughts on this one? Please tell me this will change at some
> point.
>
> Kitasi the bewildered
>
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