[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 25850
Date: Fri Feb 15 13:44:50 GMT 2002
Author: Henrik Holm
Subject: RE: [eqbards] Nostromo n50 Speedpad Controller Review (Sorta Long )


I like the look of this pad thingie:

http://www.saitek.com/micro/p8000/uk/p8000/home.htm



But my gravis gamepad pro (with 10 buttons) suffice for my needs in EQ and
now DAoC

Musiker, Bertox
Musiker, Lancelot

> -----Original Message-----
> From: Christopher Sanders [mailto:christopher.sanders@...]
> Sent: 15. februar 2002 14:39
> To: 'eqbards@yahoogroups.com'
> Subject: RE: [eqbards] Nostromo n50 Speedpad Controller Review (Sorta
> Long )
>
>
> Well...the throttle I use when I play my Flight Sims. :)
> Just meant, no
> use in EQ.
>
> Yeah, it's not for everyone, but if you're looking for an
> alternative to the
> keyboard, this can't be beat. :)
>
> Atonal
>
> -----Original Message-----
> From: Talies the Wanderer [mailto:snicker@...]
> Sent: Thursday, February 14, 2002 5:45 PM
> To: eqbards@yahoogroups.com
> Subject: Re: [eqbards] Nostromo n50 Speedpad Controller Review (Sorta
> Long)
>
>
> I checked it out, felt it, fondled it, and promptly decided
> against it.
> All of the things the Nostromo does, my keyboard does just as well -
> without sacrificing deskspace, or having to add yet another
> control - and
> it saves me $30 ;) I already have my keyboard set up in FPS
> mode for EQ
> (as well as Counterstrike, etc). That setup gives me the exact same
> control surfaces except the hat switch (which you describe as
> antsy at
> best), the throttle (which you can't find a use for).
> Actually, because of
> my particular setup, I end up with more "easily accessible"
> controls than
> the Nostromo gives, without having to press shift, ctrl or
> alt. But those
> are all easy to get to, too. The one thing I did like about
> the Nostromo
> is the "ergo" feel of it. Get me an ergo keyboard that
> doesn't feel all
> wonky, though, and I'm back where you are. And without
> sacrificing typing
> speed ;) I like to type and shoot...
>
> Talies
>
>
>
> At 03:40 PM 2/14/2002 -0500, you wrote:
> >Ok, I've messed around with it some more, and as promised, here is my
> little
> >review. :)
> >
> >For those with short attention spans, yes, it's worth the $30.
> >
> >The link:
> >http://catalog.belkin.com/IWCatProductPage.process?Merchant_I
> d=&Section_Id=
> 2
> >071&pcount=&Product_Id=107727&Section.Section_Path=%2F%2FRoot
> %2FNostromo%2E
> %
> >2E%2EingTools%2F
> >
> >At least go and check out the picture of it. :)
> >
> >For those wanting a little more detail:
> >I had it setup, ready for EQ, in about 5 minutes. I had it
> connected to my
> >USB port forever, and after installing the software, I had a
> configuration
> >setup for EQ rather quickly. You can either assign
> keystrokes to a button
> >press, or create macros. The utility is very intuitive,
> with an image of
> >the controller and the area where you actually assign a
> function to the
> >button.
> >
> >The image helps you locate the button you're trying to set.
> When you press
> >the button on the controller, the corresponding button on
> the image lights
> >up, as well as the field where you actually set the value to
> the keypress.
> >
> >Click on the field, which gives a menu. There are 2
> important selections.
> >Assign a key, or assign a macro. If you click assign a key,
> it brings up a
> >little window, you press the key you want assigned to that
> button, click
> ok,
> >and it's set. If you select assign a macro, it brings up a
> window. In the
> >name, you name the macro, so you know what it is. You also
> have the option
> >of saving the interval between key presses. I disable this,
> although, with
> >a lot of trial and error, you could probably get some
> spectacular results.
> >Click Start, and every keypress and release, until you click Stop, is
> >recorded.
> >
> >For example, I created a macro for /pet attack. I clicked
> the field for
> the
> >button I wanted as the /pet attack button, and selected the option to
> create
> >a macro. I named it "Pet Attack", disabled the option to
> save the interval
> >between keypresses, and clicked Start. I then typed, "<enter>/pet
> >attack<enter>, and then clicked Stop. End result, when I
> hit that key in
> >game, in less than a second, the typing bar comes up, "/pet
> attack" is
> typed
> >in, and the command is executed...all without worrying about having a
> social
> >set up.
> >
> >Starting on the top row of buttons, from left to right, I
> set button 1 with
> >the Pet Attack macro. Buttons 2, 3, 4, and 5 activate gems
> 5, 6, 7, 8
> (home
> >position, is the bottom row of keys). Button 6 is auto
> attack, and buttons
> >7, 8, 9, and 10 activate gems 1, 2, 3, and 4.
> >
> >I haven't figured out a use for the throttle, the only
> rotary function I
> >know of is scrolling the chat box. I have a wheel mouse,
> and am too used
> to
> >using that with it, but if you don't have a wheel mouse, you
> can probably
> >assign chat scroll to it. There is also a 8 way D-pad. I
> only assigned
> up,
> >down, left, and right to the corresponding arrow keys, but
> you can also
> >assign the diagonals.
> >
> >There is also a shift function. Red shift, blue shift, and
> green shift.
> >When you use the shift function, you can assign additional
> functions to a
> >button that is already assigned. Just like hitting shift
> and then 7 for &.
> >I haven't messed with this much, either.
> >
> >Bottom line, it feels completely different than the
> keyboard. You have to
> >get used to it. I still fall back to the keyboard, if I get
> confused, and
> >mess up my twist. However, I'm confident that once I get
> the hang of it,
> >and get used to which gem spot is which key, it will blow away the
> keyboard.
> >This controller in the left hand, and the mouse in the
> right, it just feels
> >right.
> >
> >The only ding, the D-pad is at the same time not sensitive
> enough, yet over
> >sensitive. It's hard to explain. I feel like I have to press up
> >exceptionally hard to move forward, yet it takes the
> slightest movement off
> >of true to get enough pressure on left or right, and start to turn.
> >Perhaps, another thing to get used to, but right now, it's a small
> irritant.
> >The only one.
> >
> >I also play Ghost Recon. I haven't since setting up the
> controller, but I
> >plan on it this weekend. It was made for shooters, so I'm
> looking forward
> >to it. :)
> >
> >Atonal
> >
> >-----Original Message-----
> >From: Talies the Wanderer [mailto:snicker@...]
> >Sent: Thursday, February 14, 2002 3:00 PM
> >To: eqbards@yahoogroups.com
> >Subject: RE: [eqbards] twisting 5, added note
> >
> >
> >At 02:52 PM 2/14/2002 -0500, you wrote:
> > >Hey, on a related note, now that we've all presumably
> gotten used to the
> > >song timer, anyone else starting to find it useful?
> >
> >Actually, I am - I do a lot of instrument switching, and the
> timer lets me
> >estimate better when to switch. I have a very bad time
> trying to count and
> >switch, and this happens to be very helpful.
> >
> >Talies
> >
> >
> >
> >Please send submissions for the eqbards newsletter to
> lol@...
> >with the subject submissions.
> >
> >Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
>
>
>
>Please send submissions for the eqbards newsletter to lol@...
>with the subject submissions.
>
>Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/



Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.

Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/



Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.

Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/