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Message ID: 2597
Date: Tue Jun 29 14:26:42 BST 1999
Author: James Schuldes
Subject: Re: Question of Aesthetics


When you walk up to certain spots, music starts playing. Different
buildings have a proximity sensor and when you get close, you hear music.
If you stand there, strumming your lute, well.... when another player walks
up, it will look like you are making the music <g>

Sylly
Bard of the 11th level
HogCallers Inn
Freeport, Innoruuk



-----Original Message-----
From: Douglass Family [mailto:frd@...]
Sent: Monday, June 28, 1999 6:04 PM
To: eqbards@onelist.com
Subject: Re: [eqbards] Question of Aesthetics

From: "Douglass Family" <frd@...>

Umm , Im showing my ignorance here, "Music Trigger"?

-----Original Message-----
From: James Schuldes <jgs@...>
To: 'eqbards@onelist.com' <eqbards@onelist.com>
Date: Monday, June 28, 1999 4:26 PM
Subject: Re: [eqbards] Question of Aesthetics

>The first time I (my first char) saw a bard - she was
playing her lute next
>to the Qeynos Hills cottages (I think she knew that there
is a music
trigger
>there and was having some fun with newbies (like me)). We
chatted and I