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Message ID: 2664
Date: Tue Jun 29 20:43:45 BST 1999
Author: Snicker Furfoot, Esq.
Subject: (OT) What would you do in this situation?


At 11:35 AM 6/29/99 -0700, you wrote:
>From: Jim Mattson <jmattson@...>
>
>So, I admit it. We cheated. We exploited the fact that this guy was stuck
>in a gate to escpe with our skins intact. Perhaps we should have stood
>there and waited for him to kill us with DoT spells to avoid taking
>advantage of the bug. But as usual with issues like this, my question is,
>"Where's the fun in that?"

Hrm - here's how I look at it. Monster can target me. Monster can hurt me.
Therefore monster is a valid legal target. The fact is, the company is
allowing NPCs to cheat (cf. Sharks attacking people levitating), but won't
allow us to take advantage of real-world physics (a monster isn't smart
enough to climb over the gate, so he keeps blasting with spells.) I'm a
bit disappointed in Verant's whole "we don't care if it's our fault - you
still can't do it" policy. That's like me going over to your house,
playing monopoly, and getting kicked out when I put two hotels on the same
spot. Rather than fix the issue (which they continuously claim to be
doing, yet these bugs still exist?) they penalize the players.

Before you jump on me about this, let me point out something - many of
these mobs have the ability to target us through walls, all casters can
cast through walls - this puts players at a distinct disadvantage. Sure,
there's the potential for abuse - so I say, Verant, fix the pathing
problems, but stop bopping people for defending themselves. Geez - they
see nothing wrong with Mules (goodbye economy) or twinking (goodbye game
balance), but this they have a problem with.

It's a good thing my account is cancelled, or I'd cancel it *grins*

Seriously, I do hope they fix some of these bugs.

Talies the Wanderer