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Message ID: 2897
Date: Mon Jul 5 23:06:10 BST 1999
Author: Mike McGovern
Subject: Re: Comments on latest bard song analysis (long)


John Kim wrote:

> From: John Kim <kim@...>
>
> My comments on Goatnanos' latest bard song analysis (v2.0).
>
> http://www.harpers.net/bard/songanalysis.htm

> Level 5: Selo's Accelerando
> Effects: PARTY: Increases Movement and Stamina
> level), you run faster than someone with the popular Spirit
> of the Wolf spell. As you get higher in level, you will
> gradually run faster. By the time you reach the mid 40's in

> Druids in wolf form naturally run at SoW, but cannot cast SoC
> on themselves. I'm curious what happens if you're grouped
> with a druid in wolf form and you play Accelerando.

You end up with a very slow moving wolf when Selos stops. :) I
tested this with a druid friend of mine last night. Too bad...

> Level 12: Brusco's Boastful Bellow
> Effects: SINGLE: 1-7 points damage
>
> The damage range should be corrected in lieu of the formula
> (level/2 + 1). This song is nice early on, but IMHO bards get
> too dependent on it and keep using it well after it pretty
> much becomes ineffective. At my level, 13 damage every 5
> seconds (15 seconds if you're twisting) is pretty much
> negligible in a party where each member is hitting for an
> average of 10-70 points every 2-4 seconds. I've been fooling
> around with substituting Discord in place of it.

I'd give it a try - when I'm soloing, my general twisting songs are
Jonathans, Discord, and Melodic Binding - I attack faster, the mob
is easier to hit, and he swings at me slower - Sounds like a good combo
to me. And, I *believe* Discord does more over the ticks than one
bellow will do. Keep forgetting to check it on someone.

> Level 18: Denon's Disruptive Discord
> Effects: NON-PARTY: Damage & -AC
>
> or he will start attacking you. When you first get this song,
> and play it with an instrument, expect to 19 points damage
> and drop AC by 19 (with a 50 brass skill). When fighting
> multiple monsters, you will actually do more damage with
> this song than using your melee weapon. The hard part is
>
> I think that's an important point most bards are overlooking.
> This song is awesome. I played around with twisting it,
> Dissonance, and either Chain or Restoration, and the fights
> went about as easily as when I'm using weapons.

I love this song, but its blessing and curse is that its also a great
taunt. Perfect when soloing, but when fighting multiple mobs in
a party, I'd much rather have an enchanter around to mesmerize
them than have them all pound on me. Of course, the latter usually
ends up happening, since enchanters are hard to find. Thank
goodness for clerics and paladins lay hands! :)

> Level 20: Largo's Melodic Binding
> Effects: NON-PARTY: -Attack SPD & AC
>
> Analysis: Song effects are obvious, reducing attack speed
> and AC of monsters and NPCs. This song is one of the
> more dangerous a bard can sing. Monsters hate this song,
> but not as much as the level 18 Denon's Disruptive Discord.
> The attack speed of the monster will visibly slow down
> under the effects of this song. In most cases, however, the
>
> I timed this on a fire beetle and got a 23% slowdown in their
> attack speed at L24. I tried it on an orc warrior and got the
> exact same results (funny how both an orc warrior and fire
> beetle attack once every 3.0 seconds...).

Bless you for testing all this stuff. :) Its good to know my gut
reactions and instincts often prove correct on song choices.

> Level 22: Alenia's Disenchanting Melody
> Effects: PARTY: Cancel Magic
>
> Unconfirmed Analysis: This song now works, and turns out
> to be better than the Cancel Magic spell that spell casters
> get. This song supposedly will get rid of all DoT and
> de-buffs that have been cast upon a party, but will leave all
> of your buffs intact. Very useful, and what Cancel Magic
> should have been. Note: this song will not cure disease or
> get rid of charm.
>
> I had a chance to try it on another DoT. It did *nothing*.
> Does anyone have *any* idea what this song does? From the
> name I'm starting to think that maybe it only nullifies charm.
> The question also remains whether you play the song to remove
> the effect, or if you play it continuously to avoid being hit
> by the effect in the first place. The fact that it puts an
> icon on your screen for 3 pulses seems to suggest the latter.

I'm going to be really dissapointed if I hit 22 and the necro pkers
can still drain me and my friends. I had always thought it killed
DoTs too. Has anyone tried feedbacking or bugging this? If they
respond, chances are they'd at least tell us it is or isn't working
correctly - then we'd just have to figure out how to correctly use it. :)

Lohengrin
-level 22 on Fennin Ro (retired)
-level 20 on Rallos Zek (and still climbing)