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Message ID: 3343
Date: Tue Jul 13 02:05:56 BST 1999
Author: silky@xxxxxx.xxxxxxx.xxx
Subject: RE: Max damage?


Uhhh, Tim -

Verant folks on this list have specifically stated that this WAS intended
all along - that this is the nature of a bard.

The only problem he had, was he hated the word 'twist'. This prompted MANY
mails on other terminology - btw, transcordulation was by far my favorite,
still chuckling over that one - doubt it will ever catch on.

I myself would weave tunes together much more than I do - but lag usually
doesn't permit it



At 04:22 PM 7/12/99 -0400, you wrote:
>From: "Schafer, Timothy L 1425" <Timothy.Schafer@...>
>
>This actually would not surprise me if it's something Verant added recently,
>since Twisting can somewhat be considered an exploit, even tho Verant has
>not announced this, it wouldn't surprise me to see that they added the extra
>damage to make up for the added bonuses of twisting. This way they are
>happy, and us the unknowing are not getting as much benefit as we thought.
>
>I personally don't twist, I may switch up songs in battle if the needs
>arise, but I have never found twisting to be that big a benefit. At 17th
>level the healing song only restores 7hp/tick while standing, and the
>average monster is hitting for 20-50 pts per hit, so the heal isn't worth
>it, when if I play anthem and it doesn't ever quit they get a more increased
>attack rate, so therefore they do more damage.
>
>I just don't think twisting is worth it. The closest I come is while
>bellowing, as soon as I see the damage message, I stop and restart the song.
>This decreases the times between bellows almost in half. I actually felt
>guilty about this at first, but without doing this, I would have problems
>fighting some of the black/white creatures that I tend to solo.
>
>I know that most bards do twist, and I do not hold this against you in any
>ways, but are you wanting me to believe that the game was designed to do
>this? I don't believe it was, I think the reasons the songs don't stop
>immediately is so that if you get bashed or stunned, that you can restart
>the song without losing the effect of whichever song you were playing.
>
>This is just my 2cp.
>
>Wenaddar 17th level bard of Cazic-Thule
>
>
>> -----Original Message-----
>> From: RON_TALBOT@...
>> [SMTP:RON_TALBOT@...]
>> Sent: Monday, July 12, 1999 3:08 PM
>> To: eqbards@onelist.com
>> Subject: Re: [eqbards] Max damage?
>>
>> From: RON_TALBOT@...
>>
>>
>> Treilanin said:
>>
>> Now my other observation has anyone noticed that if a mob hits you while
>> you are starting up a song he seems to be hit for max damage? I noticed
>> the difference awhile ago when I picked up bellow. I used to play one
>> song during combat. Once I got bellow I noticed that hits that landed
>> just as I started a song resulted in greater damage. This is something
>> that I have seen while playing my mage character over the last few days.
>> If I am hit while casting death beetles almost always hit for 26 or so.
>> Can anyone else confirm it? When I saw it I just thought I was seeing
>> things.
>>
>> OUCH! If this is true then Weaving songs may not be the best of
>> ideas. More chances for a full damage hit. Anyone else notice this?
>>
>> I will watch closely from now on but my general impression is that he
>>
>> might be right... Makes being a support bard make much more sense.
>> If this is true (shudder) then this could change the whole
>> methodology
>> behind running a bard character.
>>
>> Bujold 17th (finally)
>> Xegony
>>
>>
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