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Message ID: 3411
Date: Tue Jul 13 18:27:30 BST 1999
Author: James Schuldes
Subject: RE: Adventure vacations levels 12-15 *spoilers*


Class specific? Do you mean xp level?

By 12, you should have a magic hitter for a weapon. If not, get one asap.

Before you get too old - the raider camp on the river in North Karana just a
bit east of the bridge to South K. Lots of them there - so take a big party
in case you pull all of them at one time. At 14 I was getting green and
blue cons. My 16 friends hardly take the trouble to avoid them.

With a co level friend, 13 & 14, you should have fun on the scareycrows on
the Miller farm in southern West Karanas. Also, kill off the WK bandits
before they become green trash. They have bronze weps for loots to sell.

Also, you should be able to take on stuff in the Gorge of King Xorbb -
muddie minors then elders and gorge minos - with a friend or two to help.
I chinged into 15 there yesterday - me and an 18 wizard I met on the
platform. He said he could take out anything in the place - I trusted him
for a while but was pretty nervous. We really had no trouble except finding
enough stuff to fight. By 15 you will be wondering why you bothered to run
on the walls in that place and how come the spawn rate is so slow. Of
course a couple of hard whacks from these beasties will help you remember
<g>

Outside of the gorge in East Karana, turn right and just up over some hills
is a fun little village with shops and even a guard - although he is lazy
and won't attack all of the monsters. But the traffic pattern is pretty high
and you can run out and pretty much pick what you want and drag it back. A
party of 2, 3, or 4 should be just fine here. At 15, I think you can even
solo stuff here. Just fight off the traffic pattern and watch for the evil
eyeballs.

West Karana - go for the y-kodis and full kodis - need a helper or 2 and
you'll do good. Also if the Dervs are spawning nicely - you and some
friends can keep them at bay.

East Karana - there is a terrible snake problem near the N Ro tunnel. It's
your duty to do something about it! Wear some stuff that is anti-poison!
Keep Purifying Rythmns playing. Asp's are nasty beasties! By 14, you
should be able to solo them - having a friend with cure poison really helps.
Also you can hope for the occasional air-elemental and wisp to go by.

Ghoul - camps - need that magic hitter and some friends but there are 1 each
in EC and WC and I heard in Nro or is it Oasis?

Sylly
Bard of the 15th level
a.k.a. Robo-Bard
camped out somewhere on Innoruuk

-----Original Message-----
From: Elijah Meeker [mailto:elijah@...]
Sent: Sunday, July 11, 1999 5:01 PM
To: eqbards@onelist.com
Subject: [eqbards] Adventure vacations levels 12-15
*spoilers*

From: "Elijah Meeker" <elijah@...>

I am finding areas are VERY class specific as far as being
fun and profitable. I am posting some of
my discoveries as I find them to encourage people to explore
them before they are too easy.