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Message ID: 3554
Date: Wed Jul 14 18:55:45 BST 1999
Author: John Kim
Subject: Re: Re: Charm


On Wed, 14 Jul 1999 David.Lynam@... wrote:
>
> It doesn't quite work like that. You can charm it once, but you cannot
> maintain the charm. The only time you can charm it again is after the charm
> has worn off, and by that time both monsters are beating on you, making it
> difficult to regain your positioning.

Hmm, good to know. Still, it doesn't change the strategy of
hitting charm over and over on the off chance that the charm
will expire if you're trying to stop kill stealing. The range
is pretty big (my new fetch song :-), so you can back off far
enough that when the charm expires, you can recharm before
either mob can reach you. This is obviously not viable in
dungeons.

> if you're making two mobs fight charmed and say you kill the first one, get
> the exp, and the second is more than halfway down in health, turns on you,
> and someone steals the kill, they get the experience. The damage it
> sustains while under your control doesn't count as damage you've inflicted,
> which adds a bit of strategy if you're concerned about getting both kills.

I was wondering what happens if your pet does 99% of the
damage, then dies. Do you get the kill, or the person who
delivers the final 1%?

--
John H. Kim
kim@...